Battalion 1944

Battalion 1944
Developer(s) Bulkhead Interactive
Publisher(s) Bulkhead Interactive
Producer(s) Joe Brammer
Designer(s) David Jones
Programmer(s) Kevin Chandler
Artist(s) Howard Philpott, Alex Korakitis, Kieron White, Nathan Knight
Engine Unreal Engine 4
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
Release date(s)

‹See Tfd›

  • : May 2017
Genre(s) First-person shooter
Mode(s) Multiplayer

Battalion 1944 is an upcoming multiplayer first-person shooter video game to be released for Microsoft Windows, PlayStation 4, and Xbox One. The game was announced via a Kickstarter campaign on February 3, 2016.[1] The game will be set during World War II and will run on Unreal Engine 4. The game will be one of the first from studio Bulkhead Interactive, a studio composed of former AAA developers.[2] Bulkhead Interactive is itself a collaborative effort between companies Deco Digital and Bevel Studios, who previously published Pneuma: Breath of Life together.[3] The game's crowdfunding campaign was successfully funded in under three days.[4]

Development

In the announcement of Battalion 1944, the developers stated that the game will feature dedicated servers while making use of certain anti-cheat measures.[5] The online portion of the game will be heavily skill-based and the developers assured that any unlockables will not give competitive edges to players.[6] The game will not feature a traditional campaign mode as it is a pure multiplayer game.[7]

References

External links

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