Beyond Shadowgate
Beyond Shadowgate | |
---|---|
Cover art | |
Developer(s) | ICOM Simulations, Inc. |
Publisher(s) | Turbo Technologies Inc. |
Director(s) | |
Platform(s) | TurboGrafx CD |
Release date(s) |
‹See Tfd›
|
Genre(s) | Adventure |
Mode(s) | Single player |
Beyond Shadowgate is a TurboGrafx CD sequel to the 1987 Mac and MacVenture Shadowgate. Unlike its predecessor, Beyond Shadowgate is a classical point-and-click adventure viewed from a platform perspective. The player controls Prince Erik, the descendant of the hero from the first game, Lord Jair. When Prince Erik returns to his home country, he finds out about his father's murder. The Prince is framed by the minister of the late king, who imprisons him where the adventure starts.
A 14 by 19 inch poster by veteran role-playing game artist Jim Holloway, who also created the game's opening and closing animation sequences, was folded inside the jewel case for the game.[1]
Gameplay
As in Shadowgate, the player must solve a series of puzzles throughout the castle in order to proceed to the end of the game. Prince Erik can move around, examine, manipulate, and take objects. Commands also allow ducking and punching. Traps and puzzles may cause the death of the character if they are not correctly solved.
Reception
Electronic Gaming Monthly gave the game a 7.5 out of 10. They criticized the slow pacing but praised the eerie mood, the graphics, the intellectually stimulating puzzles, and the ability to interact with nearly every item in the game.[2] GamePro called Beyond Shadowgate "an enticing action/adventure RPG that combines the intricate puzzles of the original Shadowgate with a new graphic 3D environment." They also expressed approval for the realistic level of sound effects and the multiple routes through the game.[3]
See also
References
External links
- Original artwork & software review of Beyond Shadowgate in DuoWorld Magazine (1993)
- MobyGames entry on Beyond Shadowgate
- Infinite Ventures' Shadowgate site
- GameFAQs entry of Beyond Shadowgate