Blue Force
Blue Force | |
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3½-inch floppy disk cover art | |
Developer(s) | Tsunami Games |
Publisher(s) | Tsunami Games |
Designer(s) | Jim Walls |
Composer(s) | Ken Allen |
Engine | TsAGE |
Platform(s) | DOS |
Release date(s) | 1993 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Blue Force is a computer game released in 1993 by former Police Quest designer Jim Walls.
Gameplay
The game has certain similarities to Police Quest, but has a constant inventory menu and points counter at the bottom, a dynamic displaying menu with five options (look, interact, walk, talk and options menu) and a police motorbike interface system. On the motorbike, the player can use the Ignition to travel to a destination and must use the radio to contact police headquarters when necessary and click the appropriate codes that match the situation. It is essential that the player calls for backup when dealing with criminals.
Plot
The player is a rookie police officer named Jake Ryan. Jake's father was a police officer, which prompted Jake to join the force. Jake's father was killed in the line of duty and his case has not yet been solved. While playing the game, Jake uncovers clues to his father's murder.
Jake graduates at the top of his class and joins the Jackson Beach PD, the same force his dad was on. He makes several arrests in connection with a National Guard armory break-in. Just as he is about to tie these crimes in with his father's murder, Jake is in a car accident while riding his police motorcycle. After spending weeks in rehab, his father's old partner offers him a job as his assistant in his private investigation firm, and Jake accepts. Eventually, the two discover a massive gun smuggling ring, tied to three main individuals: a man named Bradford Green, Stuart Cox, the Jackson Beach district attorney, and Nico Dillon, the person who murdered Jake's father. The game ends with Nico being sentenced to receive a lethal injection, Bradford Green being sentenced to 20 years in prison, and Stuart Cox being sentenced to 15 years in prison.
Reception
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Computer Gaming World's Charles Ardai in 1993 stated that Blue Force "is simply not as strong as Wallis' previous games". He criticized the game world ("prop-up facades"), "abysmal" dialogues, "appalling spelling errors and factual inconsistencies", and slow speed. Ardai concluded that "Wallis and Tsunami both have better work in them ... they have nowhere to go but up".[3]
See also
References
- ↑ "Blue Force (1993) for PC - GameRankings". Retrieved 1 January 2016.
- ↑ "Blue Force - Adventure Classic Gaming". Davide Tomei. 5 April 2009. Retrieved 1 January 2016.
- ↑ Ardai, Charles (November 1993). "Unnecessary Force". Computer Gaming World. pp. 52, 54. Retrieved 28 March 2016.