Clockwork (video game)

Clockwork
Developer(s) Gamesoft
Producer(s)
  • Vishal Gumber
  • Nigel Marshall
Designer(s)
  • Adam Pinto
  • Arianne Elliott
  • Dan Khoury
Programmer(s)
  • Andrew Matthews
  • Adam Pinto
  • Greg Matthews
  • Joel Van De Vorstenbosch
  • Keen Fong
Artist(s)
Writer(s) Daniel McMahon
Composer(s)
  • Thilo Schaller
  • Alex Coe
  • James Flood
  • Jonathan Martinez
  • Lionel Hobden
Platform(s)

Release date(s)

Microsoft Windows: ‹See Tfd›

  • WW: October 10, 2016

Mac OS: ‹See Tfd›

  • WW: October 28, 2016

Linux: TBA
PlayStation 4: TBA
Xbox One: TBA

Genre(s) Puzzle, platform
Mode(s) Single-player

Clockwork is a puzzle platformer video game developed and published by Sydney, Australia based video game studio Gamesoft. The game has a steampunk theme and is set in a city in a dystopian future.

Plot

Clockwork is set in the dystopian future city of Watchtower; As Atto you try to get by day to day, until he discovers his watch is inhabited by the spirit of a girl known as Milli. Atto decided to return Milli to her creator, and the two need to work together to get through the dangerous obstacles of Clocktower with Milli's Mysterious power to reverse time.[1]

Development

Gamesoft, a video game studio based in Paramatta, Sydney, Australia, began development of Clockwork in 2014. Vishal Gumber, the CEO of Gamesoft, said the game took two years to finish with a team of twenty five people.[2]

References

  1. "Clockwork: PC Release Date and Launch Price Announced". Develop-online. October 4, 2016. Archived from the original on November 5, 2016. Retrieved November 5, 2016.
  2. Wilson, Royce (October 20, 2016). "What does it take to make a game in Australia?". News.com.au. Archived from the original on November 5, 2016. Retrieved November 5, 2016.
Further reading

External links


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