CocoonJS
Original author(s) | Eneko Korr, Iker Jamardo |
---|---|
Developer(s) | Ludei |
Stable release |
2.0.2
|
Development status | Active |
Operating system |
Android iOS Chrome Web Store Pokki Tizen Ouya |
Available in | English |
Type | Mobile development framework |
License | Proprietary[1] |
Website |
www |
CocoonJS is a mobile development framework produced by Ludei.[2]It enables software programmers to build applications for mobile devices using JavaScript, HTML5, and CSS3, instead of device-specific languages such as Objective-C.[3] It enables wrapping up of HTML, CSS and Javascript code depending upon the platform of the device. It extends the features of HTML and Javascript to work with the device. The resulting applications are hybrid, meaning that they are neither truly mobile native applications (because all layout rendering is done via web views instead of the platform's native UI framework) nor purely web-based (because they are not just web apps, but are packaged as apps for distribution and have access to native device APIs). The platform is similar to Adobe PhoneGap but claims significant improvements.[4]
Engines with CocoonJS support
- PlayCanvas
- Goo Engine[5]
- Famo.us[6]
- ImpactJS[7]
- Backbone.js
- Handlebars.js
- Pixi.js
- AngularJS
- Panda.js[8]
- CAAT
- Construct 2[9]
- melonJS[10]
References
- ↑ "CocoonJS FAQ". ludei.com. Retrieved 2015-04-16.
- ↑ http://appdevelopermagazine.com/1311/2014/4/12/New-Version-of-Ludei-CocoonJS-Provides-PhoneGap-Alternative-for-Developers-to-Compile-HTML5-Apps/
- ↑ http://venturebeat.com/2012/03/02/ludeis-cocoonjs-enables-blazing-fast-html5-mobile-games-exclusive/
- ↑ http://www.infoworld.com/article/2610824/mobile-apps/following-famo-us--ludei-takes-a-swing-at-phonegap-too.html
- ↑ http://learn.goocreate.com/converting-a-goo-engine-project-to-a-mobile-app/
- ↑ http://famo.us/
- ↑ http://impactjs.com/
- ↑ http://www.pandajs.net/
- ↑ https://www.scirra.com/tutorials/303/how-to-export-to-cocoonjs
- ↑ http://www.melonjs.org/