Code of Princess

Code of Princess

North American cover art
Developer(s) Studio Saizensen[1]
Publisher(s)

Nintendo 3DS
Agatsuma Entertainment‹See Tfd›

Microsoft Windows
‹See Tfd›

Director(s) Toshinobu Kondō
Producer(s) Yasuo Nakajima
Designer(s) Satoru Higashida
K5
Amika Minato‑Minat's
Tetsuhiko Kikuchi
Masaki Ukyo
Programmer(s) Masaki Ukyo
Artist(s) Kinu Nishimura
Bengus[lower-alpha 1]
Tetsuhiko Kikuchi
Writer(s) Kinu Nishimura
Composer(s) ACE
Platform(s) Nintendo 3DS
Microsoft Windows[3]
Release date(s)

Nintendo 3DS

  • JP: April 19, 2012
  • NA: October 9, 2012[4]

Nintendo eShop

Microsoft Windows
‹See Tfd›

Genre(s) Action role-playing game, Beat 'em up, Hack and slash
Mode(s) Single-player
Multiplayer (up to 4 players)

Code of Princess (Japanese: コード・オブ・プリンセス Hepburn: Kōdo obu Purinsesu) is an action role-playing video game developed by Studio Saizensen[1] and originally published by Agatsuma Entertainment for Nintendo 3DS. It was released in Japan on April 19, 2012 by Agatsuma Entertainment, and in North America on October 9, 2012,[4] courtesy of Atlus.[2] A downloadable version became available via the Nintendo eShop in North America on January 3, 2013.[5] Agatsuma Entertainment published the game in Europe and Australia on March 28, 2013, exclusively as an eShop title.[6] On March 31, 2016, a version for Microsoft Windows was announced for release the following month.[3]

Gameplay

Code of Princess is a Hack and slash video game that features several game modes and over 50 playable characters. In single player mode there are available a story-driven campaign mode with several scenarios where only 4 characters (Solange, Ali, Zozo and Allegro) are playable, a "free play" mode that allows to play any campaign scenario with any available character, and a "Bonus Quests" mode where additional scenarios are unlocked and must be beaten with specific requirements. The game also has RPG elements, at the completion of a scenario, the player receives experience points, money, and sometimes equipment to use on the playable characters. When a character levels up the player can allocate status points freely. There is also a multiplayer mode that supports local and network play where players can play several scenarios cooperatively, or they can fight each other in a Versus Mode, up to four combatants in a fight.

Plot

In a world populated by humans and monsters, Princess Solange Blanchefleur de Lux is exiled from her home Kingdom of DeLuxia after it is attacked by monsters, and the royal family is blamed for the attack by the Distron army. Armed with the Sacred Blade DeLuxcalibur, Princess Solange sets out to find the cause of the monsters' violent behavior while also avoiding the Distron Army, who are looking for the DeLuxcalibur. On her journey Solange meets several people, including female thief Ali Baba, zombie-like Necromancer Lady Zozo, bard/sage Allegro, martial artist Master T Drakkhen, blind samurai "Shooting Star" Tsukikage, business-driven cat Marco Neko, and warrior/nun Sister Helga "Hel" Wilhelmina. Zozo, Tsukikage and Master T join Solange because they feel "drawn" to the DeLuxcalibur. Zozo also explains that she isn't currently in her real body, but rather created a body for herself because her real body was stolen. Solange and her team eventually learn that Distron's leader Queen Distiny is behind the monster attacks, and then fight the generals of Distron, which include ninja Baku Juppongi, a former acquaintance of Ali; sorcerer Alchemia, and General Liongate, who actually is Solange's brainwashed brother Schwartz.

Solange's team eventually discovers that Queen Distiny is actually a cover identity for fallen angel Dios Diablos Distille, who in the past tried to destroy the world but was defeated, and now was trying to recover her strength to try again to destroy the world. Zozo reveals that her real name is Milk Macchiato and that her body was stolen by Alchemia, who in reality is her sister Cocoa, who had her own body stolen as well, by Queen Distiny. They also learn that Distille's power source is her "Code" and the Empyrean Stone, and learn that the gods created the stone and the monsters as means to keep the human population in check, because in the past human civilization grew unchecked and nearly destroyed themselves. Schwartz explains that Solange also has a "Code" of her own, the titular Code of Princess, capable of countering Distille's Code.

The team briefly considers destroying the Empyrean Stone but don't do so as it is also the source of the world's magic and the monsters. Solange's team then proceed to confront Distille who reveals that she sealed her "Code" in a group of humans (Zozo, Master T and Tsukikage) and lured them to come to her, and that she also needed the DeLuxcalibur to put her Code back together and fully revive. Distille's plan failed, however, because Zozo wasn't in her true body but rather in a corpse constructed from "spare parts" animated by magic, and thus she didn't have the full portion of Distille's code sealed into her. A weakened Distille is forced to flee to the Tower of Wrenne, location of the Empyrean Stone, seals herself inside it, and taunts Solange, telling her that she won't dare to destroy the stone as she fully knows the consequences of doing so, and then threatens that she will return in a thousand years at full strength. Whether Solange destroys the stone or not triggers one of the two endings:

Development

It has been noted that the game looks and plays very similar to the Sega Saturn title Guardian Heroes. Guardian Heroes' director and character designer Tetsuhiko Kikuchi and lead programmer Masaki Ukyo worked on Code of Princess.[8] Both of them served as contractors for the title.

Atlus provided a full localization for the North American release on the Nintendo 3DS, including English voice acting. Agatsuma Entertainment adopted this localization for the PAL region release. Albeit the PC version of the game was released worldwide, the game's new publisher Degica failed to provide a full English localization, only translating text and menus whilst retaining the original Japanese vocalization, making the English vocalization exclusive to the Nintendo 3DS version.

Reception

The game has received mixed to positive critical reception, and currently has a score of 68/100 on Metacritic based on 22 reviews. ZTD Game Domain gave it 9.3 out of 10. IGN gave it 6.9. GameSpot gave it 7.0.

Sequel

A direct sequel to Code of Princess is not yet in development, but the team behind the first game has expressed interest in developing a sequel to the game for PlayStation 4 and Xbox One.[9]

Notes

  1. Credited as Cheese Gouda

References

External links

This article is issued from Wikipedia - version of the 9/26/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.