Crusader Kings (video game)

Crusader Kings
Developer(s) Paradox Development Studio
Publisher(s) Paradox Interactive
Distributor(s) Nobilis[*]
Composer(s) Inon Zur
Engine Europa Engine
Platform(s) Microsoft Windows, Mac OS X
Release date(s)

‹See Tfd›

  • EU: August 27, 2004

‹See Tfd›

  • NA: September 28, 2004
Genre(s) Grand strategy
Mode(s) Single-player, multiplayer

Crusader Kings is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive in 2004.[1] It is set in the time-period from December 26, 1066 until December 30, 1452. Unlike past Paradox titles (Hearts of Iron, Victoria: An Empire Under the Sun and the Europa Universalis series), Crusader Kings focuses on building a dynasty instead of a country, having similarities to role-playing video games. The lead game programmer was Johan Andersson.

Reception

GameSpot reviewed the game in 2004.[2] Metacritic assigned it a generally positive score.[3]

Awards

Sequel

On February 14, 2012, a sequel, Crusader Kings II, was released.[6]

See also

References

External links

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