Death, Jr. and the Science Fair of Doom
Death, Jr. and the Science Fair of Doom | |
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Developer(s) | Backbone Entertainment |
Publisher(s) | Konami |
Series | Death Jr. |
Platform(s) | Nintendo DS |
Release date(s) | May 22, 2007[1] |
Genre(s) | Platformer, Action adventure |
Mode(s) | Single player, multiplayer |
Death, Jr. and the Science Fair of Doom is a Nintendo DS platformer game developed by Backbone Entertainment, and is one of the sequels to the PlayStation Portable game Death Jr. released in 2005. The other is Death Jr. II: Root of Evil for the PSP. In this game, Death, Jr. and Pandora are both playable. The game uses both screens, as well as the touch capabilities. It also features local wireless multiplayer. In a sense this title acts as Death Jr. III.
Summary
It's the worst science fair ever as Death, Jr. and his pals make their way through a crazy world of science projects gone wrong! Use the touch pad to execute cool scythe combos. Switch between DJ and Pandora and play seriously twisted mini-games in a warped and twisted platform adventure.
Playable Characters
DJ
Death, Jr. (DJ) is just like any other kid. Well except that he is dead, defeats monsters and can make a robe look cool. He has buds to hang out with though. In case he just wants to kick back on a couch and watch a good zombie DVD on Friday instead of causing trouble, he can invite some of these folks along. Not all of them are thrilled DJ has gotten them into this mess though. DJ uses his scythe to destroy enemies and to perform special abilities.
Pandora
She's cute, smart, and doesn't take anything from anyone. Pandora likes hanging out with her fellow freaks because they're more real than the other "normal" kids. She's only got one weakness: if there is a door closed, a locker locked, or a hallway hidden, Pandora will be hooked. She doesn't look for trouble, but it sure knows how to find her... In this game Pandora is "killed" at the beginning of the story so she appears as a ghost this time. The player mainly controls DJ but can switch to Pandora on the fly by simply tapping a symbol on the touch screen. Since Pandora is "dead" however the game will switch from material realm to spectral realm where the player has a limited time period to use Pandora's ghostly abilities to solve puzzles and open pathways through which DJ can progress.
Reception
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The game was met with mixed to negative reception, as GameRankings gave it a score of 50.42%[2] while Metacritic gave it 47 out of 100.[3]
References
- ↑ "US release date". Konami. Retrieved 2007-05-28.
- 1 2 "Death Jr. and the Science Fair of Doom for DS". GameRankings. Retrieved 2014-01-10.
- 1 2 "Death Jr. and the Science Fair of Doom Critic Reviews for DS". Metacritic. Retrieved 2014-01-10.
- ↑ Suttner, Nick (2007-06-29). "Death Jr.: Science Fair of Doom [sic]". 1UP.com. Retrieved 2014-09-14.
- ↑ Miller, Matt (June 2007). "Death, Jr. and the Science Fair of Doom". Game Informer (170): 119. Archived from the original on 2007-12-21. Retrieved 2014-01-10.
- ↑ Parker, Tom (2007-07-18). "Death Jr. and the Science Fair of Doom Review". Game Revolution. Retrieved 2014-01-10.
- ↑ Navarro, Alex (2007-05-22). "Death, Jr. and the Science Fair of Doom Review". GameSpot. Retrieved 2014-01-10.
- ↑ Bratcher, Eric (2007-05-25). "Death Jr. and the Science Fair of Doom". GamesRadar. Retrieved 2014-01-10.
- ↑ Boker, Gabe (2007-06-12). "Death Jr. and the Science Fair of Doom - NDS - Review". GameZone. Archived from the original on 2008-03-31. Retrieved 2014-01-10.
- ↑ Adams, Chris (2007-06-21). "Death Jr. and the Science Fair of Doom Review". IGN. Retrieved 2014-01-10.
- ↑ "Death, Jr. and the Science Fair of Doom". Nintendo Power. 218: 96. July 2007.
- ↑ Rositano, Joseph (2007-08-27). "Death Jr. and the Science Fair of Doom Review". PALGN. Archived from the original on 2014-01-08. Retrieved 2014-01-10.
- ↑ Mastrapa, Gus (2007). "Death, Jr. and the Science Fair of Doom". X-Play. Archived from the original on 2008-11-22. Retrieved 2014-01-10.