Eduardo the Samurai Toaster
Developer(s) | Semnat Studios |
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Publisher(s) | Semnat Studios |
Platform(s) | Wii (WiiWare) |
Release date(s) |
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Genre(s) | Run and gun |
Mode(s) | Single-player, Multiplayer |
Eduardo the Samurai Toaster is a run and gun side-scrolling video game developed by Semnat Studios for the Wii's WiiWare digital distribution service. It was released on June 15, 2009 in North America.[1]
Gameplay
The game revolves around players battling a series of enemies (such as spear toting carrots and robotic mangos) across 13 levels, upgrading their weapons along the way by picking up pastry power-ups dropped by them. As well as using a flying toaster mech at certain points in the game. The game also features drop-in cooperative multiplayer for up to four players.[2]
Development
The game features an art style combining drawings covering several mediums such as pen & ink, acrylic paint and charcoal sketchings which were scanned into the game. According to the developers, the game and main character in particular were inspired by a combination of chambara movies and "silly randomness".[3]
Reception
IGN found the art style interesting, but thought the gameplay was shallow, repetitive and generic made marginally more enjoyable with multiple players.[4] It currently holds a score of 61 on Metacritic.[5]
References
- ↑ "Mario Calculates the Time Needed to Catch Toasted Rainbows in Space". Nintendo of America. 2009-06-15. Retrieved 2009-06-16.
- ↑ Semnat Studios Announces Eduardo the Samurai Toaster
- ↑ "Semnat Studios Interview Eduardo the Samurai Toaster". Nintendo Life. 2009-01-05. Retrieved 2009-01-07.
- ↑ Hatfield, Daemon (2009-06-15). "Eduardo the Samurai Toaster Review". IGN. Retrieved 2009-06-16.
- ↑ Eduardo the Samurai Toaster (Wii) - Metacritic.com