Higher-order function
In mathematics and computer science, a higher-order function (also functional, functional form or functor) is a function that does at least one of the following:
- takes one or more functions as arguments (i.e., procedural parameters),
- returns a function as its result.
All other functions are first-order functions. In mathematics higher-order functions are also termed operators or functionals. The differential operator in calculus is a common example, since it maps a function to its derivative, also a function.
In the untyped lambda calculus, all functions are higher-order; in a typed lambda calculus, from which most functional programming languages are derived, higher-order functions that take one function as argument are values with types of the form .
General examples
The map
function, found in many functional programming languages, is one example of a higher-order function. It takes as arguments a function f and a list of elements, and as the result, returns a new list with f applied to each element from the list. Another very common kind of higher-order function in those languages which support them are sorting functions which take a comparison function as a parameter, allowing the programmer to separate the sorting algorithm from the comparisons of the items being sorted. The C standard function qsort
is an example of this.
Other examples of higher-order functions include fold, function composition, and integration.
Support in programming languages
Direct support
The examples are not intended to compare and contrast programming languages, but to serve as examples of higher-order function syntax
In the following examples, the higher-order function twice
takes a function, and applies the function to some value twice. If twice
has to be applied several times for the same f
it preferably should return a function rather than a value. This is in line with the "don't repeat yourself" principle.
Python
>>> def twice(function):
... return lambda x: function(function(x))
>>> def f(x):
... return x + 3
>>> g = twice(f)
>>> print g(7)
13
F#
let twice f = f >> f
let f = (+) 3
twice f 7 |> printf "%A" // 13
Haskell
twice :: (a -> a) -> (a -> a)
twice f = f . f
f :: Num a => a -> a
f = subtract 3
main :: IO ()
main = print (twice f 7) -- 1
Clojure
(defn twice [function x]
(function (function x)))
(twice #(+ % 3) 7) ;13
In Clojure, "#" starts a lambda expression, and "%" refers to the next function argument.
Scheme
(define (add x y) (+ x y))
(define (f x)
(lambda (y) (+ x y)))
(display ((f 3) 7))
(display (add 3 7))
In this Scheme example, the higher-order function (f x)
is used to implement currying. It takes a single argument and returns a function. The evaluation of the expression ((f 3) 7)
first returns a function after evaluating (f 3)
. The returned function is (lambda (y) (+ 3 y))
. Then, it evaluates the returned function with 7 as the argument, returning 10. This is equivalent to the expression (add 3 7)
, since (f x)
is equivalent to the curried form of (add x y)
.
Erlang
or_else([], _) -> false;
or_else([F | Fs], X) -> or_else(Fs, X, F(X)).
or_else(Fs, X, false) -> or_else(Fs, X);
or_else(Fs, _, {false, Y}) -> or_else(Fs, Y);
or_else(_, _, R) -> R.
or_else([fun erlang:is_integer/1, fun erlang:is_atom/1, fun erlang:is_list/1],3.23).
In this Erlang example, the higher-order function or_else
/2 takes a list of functions (Fs
) and argument (X
). It evaluates the function F
with the argument X
as argument. If the function F
returns false then the next function in Fs
will be evaluated. If the function F
returns {false,Y}
then the next function in Fs
with argument Y
will be evaluated. If the function F
returns R
the higher-order function or_else
/2 will return R
. Note that X
, Y
, and R
can be functions. The example returns false
.
JavaScript
var twice = function(f, v) {
return f(f(v));
};
var f = function(v) {
return v + 3;
};
console.log(twice(f, 7)); // 13
Go
func twice(f func(int) int, v int) int {
return f(f(v))
}
func main() {
f := func(v int) int {
return v + 3
}
twice(f, 7) // returns 13
}
Notice a function literal can be defined either with an identifier (twice) or anonymously (assigned to variable f). Run full program on Go Playground!
Scala
def twice(f:Int=>Int) = f compose f
twice(_+3)(7) // 13
Java (1.8+)
Function<Function<Integer, Integer>, Function<Integer, Integer>> twice = f -> f.andThen(f);
twice.apply(x -> x + 3).apply(7); // 13
Swift
func f(x:Int) -> Int {
return x + 3
}
func g(function: (x:Int) -> Int, paramX: Int) -> Int {
return function(x: paramX) * function(x: paramX)
}
g(f,paramX: 7)
Rust
// Take function f(x), return function f(f(x))
fn twice<A, F>(function: F) -> Box<Fn(A) -> A>
where F: 'static + Fn(A) -> A
{
Box::new(move |a| function(function(a)))
}
// Return x + 3
fn f(x: i32) -> i32 {
x + 3
}
fn main() {
let g = twice(f);
println!("{}", g(7));
}
C++
// Generic lambdas provided by C++14.
#include <iostream>
auto twice = [](auto f, int v)
{
return f(f(v));
};
auto f = [](int i)
{
return i + 3;
};
int main()
{
std::cout << twice(f, 7) << std::endl;
}
// Or, use std::function in C++11
#include <iostream>
#include <functional>
auto twice = [](const std::function<int(int)>& f, int v)
{
return f(f(v));
};
auto f = [](int i)
{
return i + 3;
};
int main()
{
std::cout << twice(f, 7) << std::endl;
}
ColdFusion Markup Language (CFML)
twice = function(f, v) {
return f(f(v));
};
f = function(v) {
return v + 3;
};
writeOutput(twice(f, 7)); // 13
PHP
$twice = function($f, $v) {
return $f($f($v));
};
$f = function($v) {
return $v + 3;
};
echo($twice($f, 7)); // 13
R
twice <- function(func) {
return(function(x) {
func(func(x))
})
}
f <- function(x) {
return(x + 3)
}
g <- twice(f)
> print(g(7))
[1] 13
XACML
The XACML standard defines higher-order functions in the standard to apply a function to multiple values of attribute bags.
rule allowEntry{
permit
condition anyOfAny(function[stringEqual], citizenships, allowedCitizenships)
}
The list of higher-order functions is can be found here.
Alternatives
Function pointers
Function pointers in languages such as C and C++ allow programmers to pass around references to functions. The following C code computes an approximation of the integral of an arbitrary function:
#include <stdio.h>
double square(double x)
{
return x * x;
}
double cube(double x)
{
return x * x * x;
}
/* Compute the integral of f() within the interval [a,b] */
double integral(double f(double x), double a, double b, int n)
{
int i;
double sum = 0;
double dt = (b - a) / n;
for (i = 0; i < n; ++i) {
sum += f(a + (i + 0.5) * dt);
}
return sum * dt;
}
int main()
{
printf("%g\n", integral(square, 0, 1, 100));
printf("%g\n", integral(cube, 0, 1, 100));
return 0;
}
The qsort function from the C standard library uses a function pointer to emulate the behavior of a higher-order function.
Macros
Macros can also be used to achieve some of the effects of higher order functions. However, macros cannot easily avoid the problem of variable capture; they may also result in large amounts of duplicated code, which can be more difficult for a compiler to optimize. Macros are generally not strongly typed, although they may produce strongly typed code.
Dynamic code evaluation
In other imperative programming languages, it is possible to achieve some of the same algorithmic results as are obtained via higher-order functions by dynamically executing code (sometimes called Eval or Execute operations) in the scope of evaluation. There can be significant drawbacks to this approach:
- The argument code to be executed is usually not statically typed; these languages generally rely on dynamic typing to determine the well-formedness and safety of the code to be executed.
- The argument is usually provided as a string, the value of which may not be known until run-time. This string must either be compiled during program execution (using just-in-time compilation) or evaluated by interpretation, causing some added overhead at run-time, and usually generating less efficient code.
Objects
In object-oriented programming languages that do not support higher-order functions, objects can be an effective substitute. An object's methods act in essence like functions, and a method may accept objects as parameters and produce objects as return values. Objects often carry added run-time overhead compared to pure functions, however, and added boilerplate code for defining and instantiating an object and its method(s). Languages that permit stack-based (versus heap-based) objects or structs can provide more flexibility with this method.
An example of using a simple stack based record in Free Pascal with a function that returns a function:
program example;
type
int = integer;
Txy = record x, y: int; end;
Tf = function (xy: Txy): int;
function f(xy: Txy): int;
begin
Result := xy.y + xy.x;
end;
function g(func: Tf): Tf;
begin
result := func;
end;
var
a: Tf;
xy: Txy = (x: 3; y: 7);
begin
a := g(@f); // return a function to "a"
writeln(a(xy)); // prints 10
end.
The function a()
takes a Txy
record as input and returns the integer value of the sum of the record's x
and y
fields (3 + 7).
Defunctionalization
Defunctionalization can be used to implement higher-order functions in languages that lack first-class functions:
// Defunctionalized function data structures
template<typename T> struct Add { T value; };
template<typename T> struct DivBy { T value; };
template<typename F, typename G> struct Composition { F f; G g; };
// Defunctionalized function application implementations
template<typename F, typename G, typename X>
auto apply(Composition<F, G> f, X arg) {
return apply(f.f, apply(f.g, arg));
}
template<typename T, typename X>
auto apply(Add<T> f, X arg) {
return arg + f.value;
}
template<typename T, typename X>
auto apply(DivBy<T> f, X arg) {
return arg / f.value;
}
// Higher-order compose function
template<typename F, typename G>
Composition<F, G> compose(F f, G g) {
return Composition<F, G> {f, g};
}
int main(int argc, const char* argv[]) {
auto f = compose(DivBy<float>{ 2.0f }, Add<int>{ 5 });
apply(f, 3); // 4.0f
apply(f, 9); // 7.0f
return 0;
}
In this case, different types are used to trigger different functions via function overloading. The overloaded function in this example has the signature auto apply
.
See also
- First-class function
- Combinatory logic
- Function-level programming
- Functional programming
- Kappa calculus - a formalism for functions which excludes higher-order functions
- Strategy pattern
- Higher order messages