International Simulation and Gaming Association

The International Simulation and Gaming Association (ISAGA) is an international organization for scientists and practitioners who develop and use simulation, gaming (in the meaning of learning games) and related methodologies: role-play, structured experiences, policy exercises, computer simulation, play, virtual reality, game theory, debriefing, experiential learning, and active learning. Gambling is expressly excluded from the interests of the organization.[1]

See also

Further reading

References

This article is issued from Wikipedia - version of the 4/3/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.