Jump Bug
Jump Bug | |
---|---|
Arcade flyer for Jump Bug. | |
Developer(s) |
Hoei/Coreland Alpha Denshi |
Publisher(s) | |
Designer(s) | Hoei Corporation |
Platform(s) | Arcade, Arcadia 2001 |
Release date(s) | |
Genre(s) | Scrolling shooter, Platformer |
Mode(s) | Up to two players, alternating turns |
Arcade system |
Sega Z80 (Namco Galaxian) |
Jump Bug was the first platform game to include smooth horizontal and vertical scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland,[2] and released to arcades in 1981.[1]
Jump Bug was ported to the Emerson Arcadia and the Leisure Vision system.
Gameplay
The player controls a constantly bouncing car while driving through various environments including a city, pyramid, and underwater. The height of the jump and speed of a fall can be controlled with the joystick. The player can shoot various enemies that appear. Points are gained by collecting treasure, killing enemies and jumping on clouds.[3]
References
- 1 2 3 "Jump Bug". Arcade History. Retrieved 2006-11-21.
- ↑ "ジャンプバグ レトロゲームしま専科". Archived from the original on 2008-02-11. Retrieved 2008-06-18.
- ↑ KLOV
External links
- Jump Bug at mamedb.com
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