Nuke (software)
Developer(s) |
|
---|---|
Stable release |
10.0v2[1]
/ 8 June 2016 |
Development status | Active |
Written in | C++,[2] Python |
Operating system | Microsoft Windows, OS X, Linux |
Type | Compositing software |
License | Proprietary |
Website | NUKE |
NUKE is a node-based digital compositing application developed by The Foundry, and used for film and television post-production. NUKE is available for Microsoft Windows, OS X, and Linux.
NUKE's users include Digital Domain, Walt Disney Animation Studios, DreamWorks Animation,[3] Sony Pictures Imageworks, Sony Pictures Animation, Framestore,[4] Weta Digital[5] and Industrial Light & Magic.[6]
History
NUKE (the name deriving from 'New compositor')[7] was originally developed by software engineer Phil Beffrey and later Bill Spitzak for in-house use at Digital Domain beginning in 1993. In addition to standard compositing, NUKE was used to render higher-resolution versions of composites from Autodesk Flame.[8]
NUKE version 2 introduced a GUI in 1994, built with FLTK - an in-house GUI toolkit developed at Digital Domain. FLTK was subsequently released under the GNU LGPL in 1998.[9]
NUKE won an Academy Award for Technical Achievement in 2001.[10]
In 2002, NUKE was made available to the public for the first time under the banner of D2 Software.[11][12] In December 2005, D2 Software released NUKE 4.5,[13] which introduced a new 3D subsystem.
In 2007, The Foundry, a London-based plug-in development house, took over development and marketing of NUKE from D2.[14] The Foundry released NUKE 4.7 in June 2007,[15] and NUKE 5 was released in early 2008, which replaced the interface with Qt and added Python scripting, and support for a stereoscopic workflow.[16] In 2015, The Foundry released NUKE Non-commercial with some basic limitations.[17] NUKE supports use of The Foundry plug-ins via its support for the OpenFX standard (several built in nodes such as Keylight are OpenFX plugins).
References
- ↑ "NUKE release notes" (PDF). June 8, 2016. Retrieved June 11, 2016.
- ↑ "Information for NUKE developers". The Foundry.
- ↑ "NUKE is the purrfect partner for DreamWorks Animation". The Foundry.
- ↑ "NUKE helps Framestore make history on Oscar winning Lincoln". The Foundry.
- ↑ "Weta Digital Purchases Site License Of Nuke".
- ↑ "Industrial Light & Magic (ILM) Purchases Nuke Site Licence".
- ↑ "D2 Software: Company Profile". Computer Graphics World. August 1, 2004.
- ↑ "Interview Bill Spitzak".
- ↑ Spitzak, Bill (January 19, 1998). "fltk-0.98 (C++ gui toolkit)".
- ↑ "2001 Scientific and Technical Awards". March 2002.
- ↑ "Digital Domain Nukes market". Hollywood Reporter. July 12, 2002.
- ↑ "Digital Domain launches software unit". AllBusiness.com. 2002-10-10. Retrieved 2008-06-20.
- ↑ "D2 ships Nuke v4.5 Compositor with image-based Keyer and new Interface.". December 1, 2005.
- ↑ "D2 Software's Nuke Acquired by The Foundry". March 10, 2007. Retrieved November 10, 2016.
- ↑ "Nuke Version 4.7 Released". fxguide.com. October 4, 2007.
- ↑ "3D stereo workflow, new UI & Python scripting are the highlights". Digital Producer Magazine. 14 September 2007.
- ↑ "The Foundry releases NUKE Non-commercial". Evermotion. 15 April 2015. Retrieved 10 August 2016.