Principles of user interface design

The principles of user interface design are intended to improve the quality of user interface design. According to Larry Constantine and Lucy Lockwood in their usage-centered design, these principles are:

According to Jef Raskin in his book The Humane Interface, there are two laws of user interface design, based on the fictional laws of robotics created by Isaac Asimov:[1]

Jef Raskin also mentions that "users should set the pace of an interaction," meaning that a user should not be kept waiting unnecessarily.

See also

References

This article is issued from Wikipedia - version of the 11/4/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.