Public interface

A public interface is the logical point at which independent software entities interact. The entities may interact with each other within a single computer, across a network, or across a variety of other topologies. It is important that public interfaces be stable and designed to support future changes, enhancements, and deprecation in order for the interaction to continue.


Design

Guidance

Best practices

Examples

Use protocol classes to define public interfaces.
The characteristics of a protocol class are:
  • It neither contains nor inherits from classes that contain member data, non-virtual functions, or private (or protected) members of any kind.
  • It has a non-inline virtual destructor defined with an empty implementation.
  • All member functions other than the destructor, including inherited functions, are declared pure virtual and left undefined.
Benefits
The benefits of using protocol classes include:
  • Insulating applications from the external client
  • Insulating changes that are internal to the interface
  • Insulating changes to the public interface from changes to the implementation of the interface
  • Insulation has costs, but these tend to be outweighed by the gains in interoperability and reusability.
Costs:
  • Going through the implementation pointer
  • Addition of one level of indirection per access
  • Addition of the size of the implementation pointer per object to memory requirements

References

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