Racing Hero
Japanese flyer | |
Developer(s) | Sega |
---|---|
Publisher(s) | Sega |
Composer(s) | Hikoshi Hashimoto |
Platform(s) | Arcade |
Release date(s) |
|
Genre(s) | Arcade style racing |
Mode(s) | Single-player |
Cabinet | Sit-down, upright |
Arcade system | Sega X Board |
CPU | (2x) 68000 (@ 12.5 MHz) |
Sound |
CPU: Z80 (@ 4 MHz) Chips: YM2151 (@ 4 MHz), Sega PCM (@ 15.625 kHz) |
Display |
Raster, 320x224 (Horizontal), 24,576[1] out of 98,304[2] colors |
Racing Hero is a 1989 arcade game from Sega which runs on Sega's X Board hardware (the same hardware used for games such as After Burner and Power Drift). In Racing Hero, the player takes part in an international race aboard a motorcycle and races against time and other vehicles. It draws much inspiration from Sega's successful Hang-On and Out Run series.
Gameplay
The player controls a motorcycle from a behind the rider perspective, and must reach the checkpoints in each stage before time runs out. The player must also deal with other vehicles and obstacles, where collisions will result in an explosion and loss of time. The race starts in Australia and once the player reaches the end of each stage, they are taken to a fork in the road screen where they can choose the next country they wish to race in.
References
- ↑ http://mamedev.org/source/src/mame/drivers/segaxbd.c.html
- ↑ Sega's 16-bit arcade color palette: 15-bit RGB high color depth (32,768 colors) and 1-bit shadow & highlight that triples up to 98,304 colors.