Repulsar
Repulsar | |
---|---|
Cover art of Repulsar | |
Developer(s) | Andrew Beale |
Publisher(s) | Softek |
Platform(s) | ZX Spectrum |
Release date(s) |
|
Genre(s) | Shoot 'em up |
Repulsar is a ZX Spectrum shoot 'em up video game developed and released by Softek in 1983. It is a clone of the arcade game Missile Command.
The game
"This is Softek’s version of missile defence and it is a close copy of the original. Its graphics are nowhere near as good as Ocean’s ‘Armageddon’. On the other hand it does have the extra feature of plenty of enemy planes buzzing around to destroy as well as the missiles, themselves and the explosions are satisfactory. It is also faster to play than Ocean’s version, but somehow less fun" [1]
References
External links
This article is issued from Wikipedia - version of the 10/6/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.