Tacoma (video game)
Tacoma | |
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Developer(s) | Fullbright |
Platform(s) | Linux, macOS, Windows, Xbox One |
Release date(s) |
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Mode(s) | Single-player |
Tacoma is a video game by Fullbright. It is scheduled for release on Linux, macOS, Windows, and Xbox One consoles in early 2017.
Development
Tacoma is Fullbright's second game, following their successful narrative game Gone Home. The company announced Tacoma at The Game Awards in December 2014. The brief trailer featured a radio dialogue between a man and a woman, set in the Lunar Transfer Station Tacoma 200,000 miles from Earth. Polygon noted that its aesthetic was similar to Rapture, the underwater city of BioShock. The game was scheduled for release in 2016,[1] but was delayed to Q1 2017, following feedback from playtesters in mid-2015, which led the developers to rethink parts of the game.[2] The overhaul was shown at the 2016 Electronic Entertainment Expo. Tacoma is planned for release on Linux, macOS, Windows, and Xbox One.[3]
![](../I/m/Tacoma_StationCentralHub.png)
![](../I/m/Tacoma_CrewMeeting.png)
![](../I/m/Tacoma_Kitchen.png)
References
- ↑ Hall, Charlie (December 5, 2014). "Tacoma is the next game from Gone Home developer Fullbright". Polygon. Vox Media. Retrieved December 6, 2014.
- ↑ http://www.polygon.com/2016/3/14/11222472/tacoma-delay-spring-2017-fullbright
- ↑ http://www.polygon.com/e3/2016/6/13/11920434/fullbright-tacoma-gameplay-overhaul-e3-2016
External links
Media related to Tacoma (video game) at Wikimedia Commons