Tahira: Echoes of the Astral Empire
Tahira: Echoes of the Astral Empire | |
---|---|
Developer(s) | Whale Hammer Games |
Publisher(s) | Whale Hammer Games |
Distributor(s) |
Steam GOG.com[1] |
Programmer(s) | Tom Cox |
Artist(s) | Peter Simpson |
Writer(s) | Peter Castle |
Composer(s) | Max LL |
Engine | Unity |
Platform(s) |
Microsoft Windows OS X Linux |
Release date(s) | August 31, 2016 [2] |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Tahira: Echoes of the Astral Empire is a tactical role-playing video game developed by Australian indie game developer Whale Hammer Games as their debut project. First announced as a Microsoft Windows, OS X and Linux title in November 2014, the game has been in development since mid-2013 by a team of three developers. Between February and March 2015, a successful Kickstarter campaign was created to help fund development. The game was also chosen to receive additional support from the government funding agency Screen ACT.[3]
Set on a science fiction and fantasy world called Ma’abtik that is suffering a dark age after the collapse of spacefaring civilisation, the player assumes control of Princess Tahira and attempts to lead their people across the game’s world.[4] The game features tactical role-playing mechanics that revolve around conversations and battles, the outcomes of which influence each other.
Gameplay
Tahira is a single player turn-based tactics role-playing game. The game is built around turn-based tactics battles, which draw inspiration from games such as Fire Emblem and XCOM, in that the player controls a force of multiple characters with different abilities on an isometric grid.[5]
The developers expressed the goal of creating a game that tied its story line and combat together to avoid a feeling of repetition in the combat. The Blizzard Entertainment game, Starcraft 2, was cited as an influence on the level design of the game’s combat levels.[6]
As the player progresses through the story they encounter characters who will join their combat party. They have opportunities to walk around the game’s levels and while doing so, to talk to and learn the histories of the characters travelling with them. Tahira also features an upgrade system, which is designed to give the player extra tactical choices in battles.[7]
Plot and characters
The game takes place on the fantasy and science fiction world of Ma’abtik, a world which was plunged into a dark age after the collapse of the galaxy spanning Astral Empire. When a vast army that claims to be descended from the Empire appears and begins laying waste to everything in its path, a princess named Tahira finds herself in command of the remnants of her kingdom.[8]
Part One will feature four playable heroes, with more to be added in the following games. These include Tahira, The Princess of Avestan and last Great Conduit. Baruti, The Lion of Avestan and the commander of Avestan’s knights. The Claw and The Hammer, a swaggering mercenary power couple from the ruined kingdom of Oran.[7]
Development and release
Tahira features rotoscoped animations for all of its combat characters,[9] a decision the team attributed to the influence of Stoic Studio’s The Banner Saga.[10]
The setting of Tahira was pitched by the game's writer Peter Castle as being inspired by his travels through Turkey, Syria, Jordan, Israel, Nepal and India.[11] He later went on to cite the ongoing Syrian Civil War as having had a strong effect on him as he wrote the story of Tahira.[10] When describing the game’s other influences, Castle cited the work of Hayao Miyazaki, in particular Nausicaa: The Valley of the Wind and Avatar: The Last Airbender.[6]
Tahira: Echoes of the Astral Empire was announced in November 2014 as the debut title from Australian independent game developer Whale Hammer Games. The development team comprised three full-time developers, Peter Castle, Peter Simpson and Tom Cox as well as two audio contractors. Castle stated his inspiration for the game was to create “a game that captures the excitement and adventure of going on a journey, but one that also reflects on some of the harsher realities of life in an honest and interesting way.”[12]
In December 2013, Whale Hammer Games received funding assistance from the state government of Canberra, which was used to hire a sound designer, composer and recording studio.[13]
On February 18, 2015, the team launched a Kickstarter campaign with a target of $68,000 AUD to help fund development.[14] A tentative release date of January 2016 was set.[15] On March 20 the Kickstarter campaign concluded successfully having raised $68,756 AUD from 1,283 backers.[7]
Soundtrack
During the game's Kickstarter campaign, it was announced that the game's score would be written by Max LL, the composer of the soundtrack of "Jotun".[7]
References
- ↑ Coming Soon: Tahira: Echoes of the Astral Empire on gog.com (August 19, 2016)
- ↑ Roberto, Chris (13 July 2016). "Tactical-RPG Tahira Gets Release Date". The Vertical Slice. Retrieved 19 July 2016.
- ↑ "Previous Funding Recipients". Screen ACT. Screen ACT. 10 December 2013.
- ↑ Stern, Craig (19 November 2014). "Tahira: Echoes of the Astral Empire announced". Indie RPGS. Retrieved 20 November 2014.
- ↑ Estrada, Marcus (18 February 2015). "Tahira: Echoes of the Astral Empire. A Beautiful Mouthful of an RPG". Cliquist. Retrieved 19 February 2015.
- 1 2 Muscari, Stephanie (2 March 2015). "Tahira: Echoes of the Astral Empire — Sci-Fi Mixes With Medieval Fantasy in This New Story-Driven Adventure". Only SP. Retrieved 3 March 2015.
- 1 2 3 4 Kickstarter. "Tahira: Echoes of the Astral Empire - Turn-Based Tactics RPG". Retrieved 21 March 2015.
- ↑ Keosaian, Zack (18 November 2014). "Put an End to Age-old Conflicts in Tahira: Echoes of the Astral Empire". Indie Game Magazine. Retrieved 19 November 2014.
- ↑ Plunkett, Luke (19 November 2014). "New Australian RPG Imagines A Medieval Vs Sci-Fi World". Kotaku. Retrieved 20 November 2014.
- 1 2 Khan, Ahmad (9 March 2015). "Peter Castle on Turn-based tactics RPG Tahira: Echoes of the Astral Empire". Cliquist. Retrieved 10 March 2015.
- ↑ Smith, Adam (18 November 2014). "Nomad's Sky: Tahira – Echoes Of The Astral Emire". Rock Paper Shotgun. Retrieved 19 November 2014.
- ↑ "Tahira: Echoes of the Astral Empire". Tahiragame.com. Retrieved 9 September 2015.
- ↑ "Graduate in Focus". Academy of Interactive Entertainment. Academy of Interactive Entertainment. 12 March 2014.
- ↑ Matthew, Raggat (7 March 2015). "Crowdfunding call for refugee-inspired video game". The Canberra Times. Retrieved 8 March 2015.
- ↑ Ramsey, Chase (27 February 2015). "Tahira Aims For the Stars to Escape a Beautiful, Dying Planet". Kill Screen. Retrieved 28 February 2015.
External links
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