TowerMadness
TowerMadness | |
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TowerMadness HD app icon | |
Developer(s) | Limbic Software |
Publisher(s) | Limbic Software |
Platform(s) | iOS, Android |
Release date(s) |
TowerMadness May 23, 2009 TowerMadness Zero October 25, 2009 TowerMadness HD May 23, 2010 TowerMadness Android December 5, 2013 |
Genre(s) |
Tower Defense Strategy Puzzle |
Mode(s) |
Single-player Multiplayer (available on TowerMadness HD) |
TowerMadness is a 3D tower defense strategy game for iOS and Android, developed by Limbic Software. Three iOS versions of TowerMadness exist: TowerMadness, the original version released on May 23, 2009;[1] TowerMadness Zero, the ad-enabled version released on October 25, 2009;[2] and TowerMadness HD, the version enhanced for iPad that exclusively includes split-screen multiplayer mode released on May 23, 2010.[3] The Android version of TowerMadness launched for Google Play on December 5, 2013. On January 23, 2014, Limbic released the sequel to TowerMadness, TowerMadness 2.[4]
Gameplay
The objective in TowerMadness is to defend a base filled with a flock of sheep from waves of aliens by destroying the aliens with diverse weapons in the form of towers. UFOs drop invading aliens on landing pads and the waves of enemies make their way to the base to abduct the sheep. Each wave arrives in 20 second intervals, or all waves of aliens can be sent in at once. The goal of each alien is to abduct one sheep. The player destroys the aliens by building towers. Each enemy destroyed provides the player with more in-game coins to obtain new towers and upgrade existing towers. Once all waves of enemies are destroyed or all sheep have been abducted, the game ends.
There are two game modes: Normal and Endless, in which both contain maps with easy, medium, hard, or madness difficulties to choose from. In Normal mode, there is a set number of enemy waves and a set amount of coins to win. In Endless mode, the waves of enemies are endless. This mode also includes a Sandbox option, which starts off the player with 10,000 coins and a speed boost of adding and upgrading towers before sending the endless waves of aliens.
Towers
TowerMadness features nine types of towers and three types of weapons, all of which are upgradeable.
Energy Tower Name | Description |
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Plasmatron | Delivers direct damage with a chance to stun. |
Laser Cannon | Combines fast-firing with medium damage output. |
Railgun | Fires a supersonic slug causing damage to enemies in its path. |
Explosive Tower Name | Description |
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Mortar | Delivers significant splash damage to ground enemies. |
Guided Missiles | Launcher dispatches foes with a salvo of damage. |
Flak | Deals considerable damage to flying units only. |
Lightning Tower Name | Description |
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ElectroSlow | Slows all enemy movement and healing of regen aliens. |
ElectroShock | Heavily deals a chain of damage to neighboring enemies. |
ElectroBoost | Increases the damage dealt by neighboring towers. |
Special Weapon Name | Description |
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Proximity Mine | Deals considerable damage to a large area. |
Flash Bait | Lures enemies in, then stuns and slows them. |
Flamethrower | The ultimate in short-range area destruction. |
Reception
TowerMadness received generally positive reviews. In August 2009, Wired described the game as “addictive, time-sucking fun”.[5] TowerMadness HD was the winner of the 2011 Pocket Gamer Readers’ Choice iPad Game of the Year.[6]
References
- ↑ "App Annie - TowerMadness". App Annie. Retrieved November 15, 2012.
- ↑ "App Annie - TowerMadness Zero". App Annie. Retrieved November 15, 2012.
- ↑ "App Annie - TowerMadness HD". App Annie. Retrieved November 15, 2012.
- ↑ "App Annie - TowerMadness 2". App Annie. Retrieved January 23, 2014.
- ↑ "Wired - Gadget Lab Video: iPhone Game TowerMadness Is Addictive, Time-Sucking Fun". Wired. Retrieved November 15, 2012.
- ↑ "The Pocket Gamer Readers' Choice Awards 2011: The Winners". Wired. Retrieved November 15, 2012.