Twine (software)
Original author(s) | Chris Klimas[1] |
---|---|
Initial release | 2009[1] |
Stable release | |
Development status | Active |
Written in |
v2.*, JavaScript[3] v1.*, Python[4] |
Operating system | Linux, OS X, Windows, Web application[1] |
Type | Game engine |
License | GPL v3[5] |
Website |
twinery |
Twine is a tool created by Chris Klimas for making interactive fiction in the form of web pages.
Software
Twine is available as a free software download for Mac OS X, Windows, and Linux, for both versions (1 and 2).[1]
Twine emphasises the visual structure of hypertext and does not require knowledge of any programming languages as other popular game development tools do.[6]
Chris Klimas and the Twine development team created a second version of Twine. Twine 2 is a browser-based application written in HTML5 and Javascript, which can also be downloaded as standalone desktop app. Twine also supports CSS.[6] It is currently in version 2.0.11, as of November 2016.[1]
References
- 1 2 3 4 5 "Twinery: Twine Homepage". Retrieved 10 June 2015.
- 1 2 "Twine Information". Twine Wiki. 27 February 2016. Retrieved 13 April 2016.
- ↑ "Chris Klimas / twinejs: Overview". Atlassian Bitbucket. 12 April 2015. Retrieved 13 April 2016.
- ↑ "tweecode/twine: twine/README.md". GitHub. 14 March 2015. Retrieved 13 April 2016.
- ↑ "Twine licenses". Twine Wiki. 20 September 2014. Retrieved 13 April 2016.
- 1 2 Petit, Carolyn (12 January 2013). "Power to the People: The Text Adventures of Twine". GameSpot UK. Retrieved 15 May 2013.
External links
- Official website
- Ellison, Cara (April 10, 2013). "Anna Anthropy and the Twine revolution". The Guardian.
- Hudson, Laura (Nov 19, 2014). "Twine, the Video-Game Technology for All". The New York Times Magazine.
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