AFL Premiership 2006
AFL Premiership 2006 | |
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PlayStation 2 cover art | |
Developer(s) | IR Gurus |
Publisher(s) | SCEE |
Series | AFL |
Platform(s) | PlayStation 2 |
Release date(s) |
‹See Tfd›
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Genre(s) | Sports game |
Mode(s) | Multiplayer |
AFL Premiership 2006 is a simulation game only for the PlayStation 2 based on the AFL. The game was developed by Australian games developer IR Gurus and was published by Sony Computer Entertainment under the SCEE label. It was released on 20 July 2006 and is the tenth game in the AFL video game series. The game was only released in Australia. Commentary includes, Dennis Cometti, Dermott Brereton, and Christi Malthouse.[1]
New features
Features that were in AFL Premiership 2005 include "Career mode", which lets the player play in the pre-season, home and away season, and finals. There is also, player trading, National AFL Draft and player development. AFL Tribunal is also used with in-game reports and suspensions. Player development can improve players or newly drafted rookies. "Mission Mode", allows the player to choose one of the 16 teams and simulate a game from the chosen teams historical match. "Training mode", allows the player to practice on a regional oval before playing in the main modes.
Stadiums and features
The game includes all 16 teams, more than 600 AFL players with updated stats and eight major stadiums of the 2006 AFL season, which include:
Critical reception
The game, unlike its predecessors, was less criticized by game reviewers, and was felt to be one of the best AFL games made. Its main features included the addition of training mode, revamped career mode as well as more attention paid to gameplay, rather than graphics, with the whole gameplay system being started from scratch.
References
- ↑ "UK Yahoo Video Games". Retrieved 20 April 2010.