Beavis and Butt-Head (video game)

Beavis and Butt-Head

Super Nintendo cover art
Developer(s) Radical Entertainment (GEN/MD)
Realtime Associates (SNES)
NuFX (GG)
Torus Games (GB)
Publisher(s) Viacom New Media
GT Interactive Software (Game Boy)
Series Beavis and Butt-head
Platform(s) Sega Genesis/Mega Drive, Super NES, Game Gear, Game Boy
Release date(s)

‹See Tfd›

(GEN/MD, SNES, GG) ‹See Tfd›

(GB)

Genre(s) Action
Mode(s) Players: 1-2
Single-player (Game Boy)

Beavis and Butt-head: The Video Game is a video game for the Sega Genesis/Mega Drive, Super NES, and Game Gear. It is based on MTV's animated series of the same name, and follows the title characters Beavis and Butt-head as they attempt to find their torn-up GWAR concert tickets. The Super NES version was developed by Realtime Associates, the Game Gear version by NuFX, and the Genesis/Mega Drive version by Radical Entertainment, all which were published by Viacom New Media and released in 1994. A Tiger Electronics hand held LCD version was also released in 1994 though despite having similar cover art it was not affiliated with the Viacom games, and did not involve the boys trying to see Gwar. The Game Boy version was developed by Torus Games, published by GT Interactive, and released in 1998, and revolved around the boys trying to join Todd's gang.

Reception

Electronic Gaming Monthly assessed that fans of the TV show would probably like the game, but that anyone else would definitely not like it. They scored the Genesis version a 5.2 out of 10.[1] Reviewing the Genesis version, GamePro commented that "Beavis and Butt-Head is for gamers who possess both thumb speed and the patience to undertake a lengthy junk hunt to crack obscure puzzles." They criticized the extensive trial-and-error involved in obtaining items, but praised the controls and the visual style's coherence with the look of the TV show.[2] Their review of the Super NES version was more subdued, commenting that the game "doesn't suck, but it doesn't rule either." They again praised the controls and the game's recreation of the TV show's look, but described the gameplay as "straightforward but uninspired".[3]

References

  1. "Review Crew: Beavis & Butt-Head". Electronic Gaming Monthly. Ziff Davis (63): 42. October 1994.
  2. "Beavis and Butt-Head Don't Bite". GamePro. IDG (64): 52–54. November 1994.
  3. "Beavis and Butt-Head". GamePro. IDG (68): 74. March 1995.

External links

This article is issued from Wikipedia - version of the 9/21/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.