Brix (video game)
Brix | |
---|---|
Developer(s) | Epic MegaGames |
Publisher(s) | MicroLeague Interactive Software |
Designer(s) | Michael Riedel |
Composer(s) | Dan Froelich |
Platform(s) | MS-DOS |
Release date(s) |
‹See Tfd›
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Brix is a puzzle game for DOS, developed by Michael Riedel (Radiesel) and produced and published by Epic MegaGames in 1992. It is a clone of Taito's Puzznic, and thus bears strong graphical and some gameplay similarities to Flipull/Plotting, also produced by Taito.
Gameplay
Brix presents the player with an array of square puzzle pieces that can be moved horizontally across the playing area. Each piece has a symbol, and when two or more of the same type touch, they vanish. The goal is to make all the pieces disappear within the time limit. As the player progress through the game's 112 levels, Brix adds more challenging gameplay elements, including lasers, reversing gravity, teleporters, elevators, breakable barriers and acid.
Gallery
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The playing area.
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The title screen.
External links
- Brix at RGB Classic Games, history and downloads