Georgia Institute of Technology School of Interactive Computing

Georgia Institute of Technology School of Interactive Computing
Type Public
Established 2007[1]
Chair Annie Antón[2]
Academic staff
35[3]
Postgraduates 120[3]
Location Atlanta, Georgia,  United States
33°46′38″N 84°23′24″W / 33.77730°N 84.39003°W / 33.77730; -84.39003Coordinates: 33°46′38″N 84°23′24″W / 33.77730°N 84.39003°W / 33.77730; -84.39003

The School of Interactive Computing is an academic unit located within the College of Computing at the Georgia Institute of Technology (Georgia Tech). It conducts both research and teaching activities related to interactive computing at the undergraduate and graduate levels. These activities focus on computing's interaction with users and the environment, as well as how computers impact the quality of people's lives.[1]

History

The School of Interactive Computing was formed in February 2007, when the former Interactive & Intelligent Computing Division was renamed and promoted to "School" status. Aaron Bobick was appointed as the school's first chair. Along with its sibling academic unit, the School of Computer Science, the School of Interactive Computing represents the first time a college-level computing program has delineated the field into separate but related bodies of study.[1] In July 2012, Annie Antón, formerly at North Carolina State University, replaced Bobick as school chair.[2]

Degrees offered

The School of Interactive Computing offers bachelor's degrees, master's degrees, and doctoral degrees in several fields.[4] These degrees are technically granted by the School's parent organization, the Georgia Tech College of Computing, and often awarded in conjunction with other academic units within Georgia Tech.

Doctoral degrees

Master's degrees

Bachelor's degrees

Research

The faculty and students of the School conduct a variety of research in areas including Cognitive science, Computer vision, Human-computer interaction, Learning sciences, Machine learning, and Robotics. A common theme across research is an emphasis on interactive computing, which is an increasingly recognized term for describing a class of research problems that sit at the intersection of computing and the human environment.[6][7][8]

Notable faculty

Location

Tech Square Research Building

The School of Interactive Computing's administrative offices, as well as those of most of its faculty and graduate students, are located in the Technology Square Research Building (TSRB) at Technology Square in Midtown Atlanta, Georgia, just east of the Institute's main campus. TSRB also houses the GVU Center and RIM@GT, two interdisciplinary research centers with which many School of Interactive Computing personnel are affiliated.[9]

See also

References

  1. 1 2 3 "College of Computing Creates Two New Schools" (Press release). Georgia Institute of Technology. 2007-02-16. Retrieved 2008-01-27.
  2. 1 2 "College of Computing Hires Fortnow, Anton to Lead Schools" (Press release). Georgia Tech College of Computing. March 19, 2012. Retrieved October 4, 2012.
  3. 1 2 "IC Faculty Positions". Georgia Institute of Technology College of Computing. Retrieved 2008-01-27.
  4. "Degrees Offered". Georgia Institute of Technology College of Computing. Retrieved 2008-01-27.
  5. Nesmith, Robert (2008-01-22). "Cross-disciplinary robotics Ph.D. offered". The Whistle. Georgia Institute of Technology. Retrieved 2008-01-27.
  6. Goldin, Dina; Scott A. Smolka; Peter Wegner. Interactive Computation: The New Paradigm. Springer-Verlag. ISBN 3-540-34666-X. Retrieved 2008-10-19.
  7. Wegner, Peter (May 1997). "Why Interaction is more Powerful than Algorithms". Communications of the ACM. 40 (5): 80–91. doi:10.1145/253769.253801.
  8. Denning, Peter J. (July 2007). "The Profession of IT: Computing is a Natural Science". Communications of the ACM. 50 (7): 13–18. doi:10.1145/1272516.1272529.
  9. "Technology Square Research Building". Georgia Institute of Technology College of Computing. Retrieved 2008-01-27.

External links

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