Mark Guzdial
Mark Guzdial | |
---|---|
Born |
Mark Joseph Guzdial September 7, 1962 Detroit, MI, USA |
Residence | Atlanta, Georgia, USA |
Citizenship | United States |
Nationality | American |
Fields | |
Institutions | |
Alma mater | |
Thesis | Emile: Software-Realized Scaffolding for Science Learners Programming Multiple Media (1993) |
Doctoral advisor | Elliot Soloway[2] |
Known for | |
Notable awards |
|
Website |
Mark Joseph Guzdial (born September 7, 1962) is a Professor in the School of Interactive Computing at the Georgia Institute of Technology affiliated with the College of Computing and the GVU Center. He is best known for his research in the fields of computer science education and the learning sciences and internationally in the field of Information Technology. From 2001-2003, he was selected to be an ACM Distinguished Lecturer and in 2007 he was appointed Vice-Chair of the ACM Education Board Council. He was the original developer of the CoWeb (or Swiki), one of the earliest wiki engines, which was implemented in Squeak and has been in use at institutions of higher education since 1998.[4] He is the inventor of the Media Computation approach to learning introductory computing, which uses contextualized computing education to attract and retain students.[1][5][6][7][8][9]
Education
Mark Guzdial was born in Michigan and attended Wayne State University for his undergraduate studies, earning a Bachelor of Science degree in computer science in 1984. He received a master's degree in 1986 in Computer Science and Engineering at Wayne State University. Guzdial went on to receive a Ph.D. at the University of Michigan in 1993 in Computer Science and Education where he was advised by Elliot Soloway. His thesis created an environment for high school science learners to program multimedia demonstrations and physics simulations.[3] After graduating from the University of Michigan, Guzdial accepted a position as an assistant professor at the Georgia Institute of Technology College of Computing.
Research and teaching
Guzdial currently directs the Contextualized Support for Learning Lab (CSL), a team of faculty, graduate, and undergraduate students who design and implement innovative technology for the goal of improving learning. Guzdial’s research projects include Media Computation, an approach that emphasizes context in computer science education, using programming languages, lectures examples, and programming assignments from those contexts that students recognize as being authentic and relevant for computing.[10][11][12][13][14][15][16][17][18]
His Media Computation course has been taught at Georgia Tech since 2003 and has shown increases in computing across underrepresented groups, including women and minorities.[19][20] Guzdial’s Media Computation curriculum is being used at universities across the country. He received a grant from the National Science Foundation in 2006 to pursue his “Using Media Computation to Attract and Retain Students in Computing” curriculum.[21]
Guzdial is currently serving as Program Co-Chair of the ACM Special Interest Group on Computer Science Education (SIGCSE) 2008 Annual Symposium, the largest computing education conference in the world. Guzdial was director of the Director of Undergraduate Programs (including the BS in Computer Science, BS in Computational Media, and Minor in Computer Science) until 2007. He is Lead Principal Investigator on Georgia Computes, a National Science Foundation Broadening Participation in Computing alliance focused on increasing the number and diversity of computing students in the state of Georgia.[22] He has published dozens of scholarly articles in peer reviewed journals and has given invited presentations at academic conferences such as SIGCSE and ICER. He is a member of numerous academic journals and professional societies, including IEEE, ACM, and AERA.[23]
Awards
- 2014. Fellow of ACM.
- for contributions to computing education, and broadening participation.[24]
- 2010. Karl V. Karlstrom Outstanding Educator Award
- For their contributions to computing education, through the Media Computation (MediaComp) approach that they have created, supported, and disseminated, and its impact on broadening participation in computing.[25]
Selected works
- 2006. Introduction to Computing and Programming with Java: A Multimedia Approach. (with Barbara Ericson)
- 2004. Introduction to Computing and Programming in Python: A Multimedia Approach.
- 2001. Squeak: Open Personal Computing and Multimedia. (with Kim Rose)
- 2000. Squeak: Object-Oriented Design with Multimedia Applications.
Personal life
Guzdial was married to Barb Ericson in July 1985. They have three children, Matthew, Katherine, and Jennifer.
References
- 1 2 Mark Guzdial's publications indexed by Google Scholar
- ↑ Mark Guzdial at the Mathematics Genealogy Project
- 1 2 Guzdial, Mark (1993). Emile: Software-Realized Scaffolding for Science Learners Programming Multiple Media (PhD thesis). University of Michigan.
- ↑ Leuf, Bo; Cunningham, Ward (2001). The Wiki Way. Addison-Wesley.
- ↑ Denning, Peter (2014). "Interview with Mark Guzdial, Georgia Institute of Technology". Ubiquity. 2014 (January): 1–7. doi:10.1145/2576891.2576892.
- ↑ Denning, Peter (2011). "An Interview with Mark Guzdial". Ubiquity. 2011 (January): 3. doi:10.1145/1922681.1925843.
- ↑ Mark Guzdial from the ACM Digital Library
- ↑ Mark Guzdial's publications indexed by the Scopus bibliographic database, a service provided by Elsevier. (subscription required)
- ↑ Mark Guzdial at DBLP Bibliography Server
- ↑ Ericson, Barbara (2007). "Improving secondary CS education". Proceedinds of the 38th SIGCSE technical symposium on Computer science education - SIGCSE '07. doi:10.1145/1227310.1227416.
- ↑ Guzdial, Mark (2006). "Imagineering inauthentic legitimate peripheral participation". Proceedings of the 2006 international workshop on Computing education research - ICER '06. doi:10.1145/1151588.1151597.
- ↑ Furst, Merrick (2007). "Threads™". ACM SIGCSE Bulletin. 39 (1): 420. doi:10.1145/1227504.1227456.
- ↑ Ranum, David (2006). "Successful approaches to teaching introductory computer science courses with python". Proceedings of the 37th SIGCSE technical symposium on Computer science education - SIGCSE '06. doi:10.1145/1121341.1121465.
- ↑ Forte, A. (2005). "Motivation and Nonmajors in Computer Science: Identifying Discrete Audiences for Introductory Courses". IEEE Transactions on Education. 48 (2): 248–253. doi:10.1109/TE.2004.842924.
- ↑ Introduction to Computing and Programming with Java: A Multimedia Approach with Barbara Ericson (2006)
- ↑ Introduction to Computing and Programming in Python: A Multimedia Approach (2004)
- ↑ Squeak: Open Personal Computing and Multimedia with Kim Rose (2001)
- ↑ Squeak: Object-Oriented Design with Multimedia Applications (2000)
- ↑ "Murder, Starvation & Catastrophe What Easter Island Can Teach Us About 21st Century Innovation" (PDF). BuzzWords. Atlanta Business Magazine. 2007-06-01. Retrieved 2007-10-11.
- ↑ "Responding to Generation Ys New Way of Learning". BuzzWords. Atlanta Journal-Constitution. 2003-03-12. Retrieved 2007-11-12. Archived February 11, 2012, at the Wayback Machine.
- ↑ Media Computation To Attract & Retain Students — College of Computing Archived February 2, 2008, at the Wayback Machine.
- ↑ Welcome to "Georgia Computes!" — Georgia Computes! Archived September 22, 2007, at the Wayback Machine.
- ↑ Guzdial, Mark (2008). "Education: Paving the way for computational thinking" (PDF). Communications of the ACM. 51 (8): 25. doi:10.1145/1378704.1378713.
- ↑ ACM Fellows 2014
- ↑ Karl V. Karlstrom Outstanding Educator Award 2010