List of Square Enix video game franchises
Square Enix is a Japanese video game development and publishing company formed from the merger of video game developer Square and publisher Enix on April 1, 2003.[1] The company is best known for its role-playing video game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action role-playing Kingdom Hearts series. Since its inception, the company has developed or published hundreds of titles in various video game franchises on numerous gaming systems. Of its properties, the Final Fantasy franchise is the best-selling, with a total worldwide sales of over 110 million units.[2] The Dragon Quest series has shipped over 66 million units worldwide[2] and is one of the most popular video game series in Japan,[3] while the Kingdom Hearts series has shipped over 22 million copies worldwide.[2]
Square Enix has owned Taito, which continues to publish its own video games, since September 2005,[4] and acquired game publisher Eidos Interactive in April 2009, which was merged with Square Enix's European publishing wing and renamed as Square Enix Europe.[5] This list includes franchises in which Square Enix, or its original components Square and Enix, or its subsidiaries, were the primary developer or publisher, even if the series was begun prior to the subsidiary's acquisition. Franchises are defined as any set of interconnected media consisting of more than one release, and video game franchises are defined as franchises which were initially created as a video game or series of video games.
For a list of all individual games developed or published by Square Enix, see the list of Square Enix video games and mobile games. For games released before the merger, see the Square and Enix video games. For games released by Taito, both before and after the acquisition, see the list of Taito games, and for games published by Eidos prior to acquisition see the list of Eidos games.
Video game franchises
- Key
See also
Notes
- ↑ Sales numbers are based on the most recent available sourced numbers; actual total sales numbers may be higher due to more recent sales, especially for ongoing series. Sales numbers may also not include sales for specific games, especially lower-selling or older games, or may not include sales in all regions. Non-video game sales are not included in the totals. Sales numbers are based on data released on a date later than the latest major release in the series (generally the current year or several years after the last series release) unless otherwise specified.
- ↑ Just Cause series:
- 7 million as of 2014
- Just Cause – 1 million[14]
- Just Cause 2 – 6 million[15]
- 7 million as of 2014
- ↑ Deus Ex series:
- 4.88 million as of 2015
- Deus Ex – 1.1 million[21]
- Deus Ex: Invisible War – 1.2 million[21]
- Deus Ex: Human Revolution – 2.18 million[22]
- Deus Ex: The Fall – 0.4 million (on PC only)[23]
- 4.88 million as of 2015
- ↑ Star Ocean series:
- 3.670 million as of 2016
- Star Ocean – 0.235 million[25]
- Star Ocean: The Second Story – 1.094 million[25]
- Star Ocean 1: First Departure – 0.205 million[26]
- Star Ocean: Blue Sphere – 0.130 million[25]
- Star Ocean 2: Second Evolution – 0.143 million[26]
- Star Ocean: Till the End of Time – 1.104 million[25]
- Star Ocean: Till the End of Time Director's Cut – 0.164 million[25]
- Star Ocean: The Last Hope – 0.42 million[27]
- Star Ocean: Integrity and Faithlessness – 0.175 million[28]
- 3.670 million as of 2016
- ↑ Puzzle Bobble series
- 3.537 million as of 2015
- Space Puzzle Bobble – 0.005 million[30]
- Bust-a-Move Universe – 0.032 million[31]
- Puzzle Bobble for Kakao – 3.5 million[32]
- 3.537 million as of 2015
- ↑ Parasite Eve series:
- 3.279 million as of 2011
- Parasite Eve – 1.94 million[34]
- Parasite Eve II – 1.09 million[34]
- The 3rd Birthday – 0.249 million[31]
- 3.279 million as of 2011
- ↑ Front Mission series
- 3.13 million as of 2010
- Total series through 2006 – 3 million[37]
- Front Mission 2089: Border of Madness – 0.05 million[38]
- Front Mission Evolved – 0.082 million[31]
- 3.13 million as of 2010
- ↑ Thief series
- 2.675 million as of 2015
- Thief: The Dark Project, Thief II: The Metal Age, Thief: Deadly Shadows – 1.5 million[14]
- Thief – 1.175 million (on PC only)[40]
- 2.675 million as of 2015
- ↑ Valkyrie Profile series:
- 2.537 million as of 2016
- Valkyrie Profile – 0.709 million[41]
- Valkyrie Profile: Lenneth – 0.197 million[42]
- Valkyrie Profile 2: Silmeria – 0.401 million[43]
- Valkyrie Profile: Covenant of the Plume – 0.23 million[44]
- Valkyrie Anatomia: The Origin – 1 million[45]
- 2.537 million as of 2016
- ↑ Bubble Bobble series
- 2.5 million as of 2015
- Bubble Bobble for Kakao – 2.5 million[47]
- 2.5 million as of 2015
- ↑ Space Invaders series:
- 2.453 million (only some games, as of 2009)
- Space Invaders (Arcade) – 0.36 million[49]
- Space Invaders (Atari) – 2 million[50]
- Space Invaders Anniversary – 0.063 million[51]
- Space Invaders Extreme – 0.021 million[26]
- Space Invaders Extreme 2 – 0.009 million[30]
- 2.453 million (only some games, as of 2009)
- ↑ Kane & Lynch series:
- 2.12 million as of 2010
- Kane & Lynch: Dead Men – 1 million[52]
- Kane & Lynch 2: Dog Days – 1.12 million[53]
- 2.12 million as of 2010
- ↑ ActRaiser series:
- 1.945 million as of 1997
- ActRaiser – 0.62 million[55]
- Soul Blazer – 0.295 million[56]
- ActRaiser 2 – 0.18 million[57]
- Illusion of Gaia – 0.65 million[58]
- Terranigma – 0.2 million[59]
- 1.945 million as of 1997
- ↑ Densha de Go! series
- 1.673 million as of 2010
- Densha de Go! – 0.949 million[61]
- Densha de Go! 2 – 0.367 million[62]
- Densha de Go! Professional – 0.098 million[63]
- Densha de Go! Nagoya Railroad – 0.053 million[63]
- Densha de Go! 3 Tsūkin-hen – 0.068 million[64]
- Densha de Go! Shinkansen Sanyō Shinkansen-hen – 0.041 million[64]
- Densha de Go! Professional 2 – 0.042 million[51]
- Densha de Go! Final – 0.041 million[65]
- Densha de Go! Special Version—Revived! – 0.014 million[66]
- 1.673 million as of 2010
- ↑ Fortune Street series:
- 1.546 million as of 2012 in Japan
- Itadaki Street: Gorgeous King – 0.281 million[61]
- Itadaki Street 3 Okumanchouja ni Shite Ageru: Kateikyoushi Tsuki – 0.163 million[67]
- Dragon Quest & Final Fantasy in Itadaki Street Special – 0.380 million[68]
- Dragon Quest & Final Fantasy in Itadaki Street Portable – 0.110 million[43]
- Itadaki Street DS – 0.413 million[69]
- Fortune Street – 0.199 million[70]
- 1.546 million as of 2012 in Japan
- ↑ Carmageddon franchise rights were sold to Stainless Games in 2011, so games and sales after this point are not counted towards the franchise as a part of this list.[72]
- ↑ While there are no other games in the Xenogears series beyond the original, there have been five thematically-connected games created as spiritual successors to the game by other companies. While as a whole the set of games is often considered the Xeno series, the other games are not officially a part of the Square Enix-owned Xenogears franchise.
- ↑ Bravely series:
- 1.154 million as of 2015
- Bravely Default – 1 million[73]
- Bravely Second: End Layer – 0.154 million[74]
- 1.154 million as of 2015
- ↑ Shellshock series
- 1.05 million as of 2015
- Shellshock: Nam '67 – 1 million[14]
- Shellshock 2: Blood Trails – 0.05 million[76]
- 1.05 million as of 2015
- ↑ Tobal series:
- 0.975 million as of 2007
- Tobal No. 1 – 0.657 million[77]
- Tobal 2 – 0.318 million[78]
- 0.975 million as of 2007
- ↑ Drakengard series:
- 0.775 million as of 2014 in Japan
- Drakengard – 0.241 million[51][80]
- Drakengard 2 – 0.203 million[68][81]
- Nier – 0.181 million[82][83][84]
- Drakengard 3 – 0.150 million[85]
- 0.775 million as of 2014 in Japan
- ↑ Ogre series:
- 0.753 million as of 2011
- Ogre Battle 64: Person of Lordly Caliber – 0.200 million[62]
- Tactics Ogre: The Knight of Lodis – 0.282 million[64]
- Tactics Ogre: Wheel of Fate – 0.271 million[31]
- 0.753 million as of 2011
- ↑ Musashi series:
- 0.739 million as of 2005
- Brave Fencer Musashi – 0.648 million[61]
- Musashi: Samurai Legend – 0.091 million[68]
- 0.739 million as of 2005
- ↑ Bushido Blade series:
- 0.61 million as of 1998 in Japan
- Bushido Blade – 0.387 million[78]
- Bushido Blade 2 – 0.223 million[61]
- 0.61 million as of 1998 in Japan
- ↑ All Star Pro-Wrestling series:
- 0.367 million as of 2003
- All Star Pro-Wrestling – 0.185 million[63]
- All Star Pro-Wrestling II – 0.132 million[64]
- All Star Pro-Wrestling III – 0.05 million[51]
- 0.367 million as of 2003
- ↑ Hanjuku Hero series:
- ↑ Lufia series:
- 4 of five games unknown; final game sold 0.043 million as of 2010 in Japan
- Lufia: Curse of the Sinistrals – 0.043 million[66]
- 4 of five games unknown; final game sold 0.043 million as of 2010 in Japan
References
- ↑ "Consolidated Financial Results for the Six Months Ended September 30, 2004" (PDF). Square Enix. 2004-11-18. p. 1. Archived (PDF) from the original on 2006-05-06. Retrieved 2011-08-12.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 "Square Enix franchises and businesses". Square Enix. Archived from the original on 2015-07-22. Retrieved 2015-09-22.
- ↑ Gantayat, Anoop (2006-12-11). "Dragon Quest 9 set for DS". IGN. Ziff Davis. Archived from the original on 2008-10-12. Retrieved 2011-02-12.
- ↑ Klepek, Patrick (2005-09-28). "Square Enix Swallows Taito". 1UP.com. Ziff Davis. Archived from the original on 2011-08-15. Retrieved 2011-08-12.
- ↑ Magrino, Tom (2009-07-09). "Square Enix retires Eidos publishing label". GameSpot. CBS Interactive. Archived from the original on 2014-03-31. Retrieved 2013-06-15.
- 1 2 "Press Release for the Three-Month Period Ended June 30, 2016" (PDF). Square Enix. 2016-08-05. Retrieved 2016-09-21.
- 1 2 3 4 5 6 "2016 ~ Square Enix" (in Japanese). Square Enix. Archived from the original on 2016-03-17. Retrieved 2015-09-24.
- 1 2 "Square Enix 2015 Annual Report" (PDF). Square Enix. October 2015. Retrieved 2015-10-21.
- 1 2 3 4 5 "2015 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- 1 2 3 "2014 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- 1 2 "Crystal Dynamics Games". IGN. Ziff Davis. Archived from the original on 2015-07-10. Retrieved 2015-09-25.
- ↑ Harradence, Michael (2011-06-23). "Inside PlayStation Network - Gex". PlayStation Universe. Canada Inc. Archived from the original on 2015-09-23. Retrieved 2015-08-12.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 "Eidos Interactive Games". IGN. Ziff Davis. Archived from the original on 2015-07-02. Retrieved 2015-09-24.
- 1 2 3 4 5 6 7 "SCi Entertainment Group Plc Annual Report 2007" (PDF). SCI Entertainment Group. Archived from the original on 2015-08-18. Retrieved 2012-10-31.
- ↑ Makuch, Eddie (2014-02-13). "Some Just Cause 2 users have played for more than 500 hours". GameSpot. CBS Interactive. Archived from the original on 2015-02-21. Retrieved 2015-10-05.
- 1 2 3 4 "SCi Entertainment Group Games". IGN. Ziff Davis. Archived from the original on 2014-11-02. Retrieved 2015-09-25.
- ↑ "SCi Entertainment Group - Corporate Site of the UK's leading computer games publisher". SCI Entertainment Group. Archived from the original on 2008-01-22.
- 1 2 3 4 5 6 7 8 9 10 "2000 ~ 1996 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "Championship Manager: Domark Group Ltd". Internet Archive. 2014-12-23. Retrieved 2015-09-25.
- ↑ "Championship Manager". Square Enix. Retrieved 2016-09-21.
- 1 2 "Square Enix closes on Eidos, Final Fantasy sells 85 million". GameSpot. CBS Interactive. 2009-04-23. Archived from the original on 2014-07-17. Retrieved 2015-09-23.
- ↑ Dutton, Fred (2011-11-04). "Deus Ex: Human Revolution sells 2.18 million". Eurogamer. Gamer Network. Archived from the original on 2015-09-23. Retrieved 2011-11-07.
- ↑ "Deus Ex: The Fall - SteamSpy". Steam Spy. Archived from the original on 2015-09-23. Retrieved 2015-09-18.
- ↑ "Square Enix Games". IGN. Ziff Davis. Archived from the original on 2015-09-05. Retrieved 2015-09-25.
- 1 2 3 4 5 "Sales Record - tri-Ace Corporation". tri-Ace. Archived from the original on 2015-08-18. Retrieved 2008-12-29.
- 1 2 3 "2008年ゲームソフト年間売上TOP500" [2008 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2009 ファミ通ゲーム白書2009 [Famitsu Game Whitebook 2009] (in Japanese). Tokyo: Enterbrain. 2009-05-20. p. 383. ISBN 978-4-7577-4879-8. Archived from the original on 2015-09-23.
- ↑ "Results Briefing: Fiscal Year ended May 31, 2009" (PDF). Square Enix. 2009-05-25. Archived from the original on 2015-08-18. Retrieved 2009-07-21.
- ↑ "2016年テレビゲームソフト売り上げTOP1000". Famitsu (in Japanese). Geimin. Retrieved 2016-09-21.
- ↑ Hodapp, Eli (2009-08-18). "Puzzle Bobble Review". TouchArcade. Archived from the original on 2015-08-21. Retrieved 2015-09-25.
- 1 2 "2009年ゲームソフト年間売上TOP1000" [2009 Game Software Annual Sales Top 1000]. Famitsū Gēmu Hakusho 2010 ファミ通ゲーム白書2010 [Famitsu Game Whitebook 2010] (in Japanese). Tokyo: Enterbrain. 2010-05-21. p. 385. ISBN 978-4-04-726511-0. Archived from the original on 2015-06-27.
- 1 2 3 4 5 "2011年ゲームソフト年間売上TOP1000" [2011 Game Software Annual Sales Top 1000]. Famitsū Gēmu Hakusho 2012 ファミ通ゲーム白書2012 [Famitsu Game Whitebook 2012] (in Japanese). Tokyo: Enterbrain. 2012-05-24. p. 394. ISBN 978-4-04-728022-9. Archived from the original on 2012-07-30.
- ↑ "스코넥 Mobile - Puzzle Bobble". SKonec Entertainment. Retrieved 2015-09-25.
- ↑ "퍼즐버블 for Kakao". Google Play (in Japanese). Google. 2015-09-07. Archived from the original on 2014-09-23. Retrieved 2015-09-25.
- 1 2 3 "Titles of game software with worldwide shipments exceeding 1 million copies" (PDF). Square Enix. 2004-02-09. p. 27. Archived (PDF) from the original on 2015-09-12. Retrieved 2008-03-01.
- 1 2 3 4 5 "2010 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- 1 2 "1995 ~ 1991 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ Winkler, Chris (2006-01-12). "Front Mission Series Reaches 3 Million Plateau". RPGFan. Archived from the original on 2015-09-23. Retrieved 2010-12-08.
- ↑ "Results Briefing Session: The First-Half of the Fiscal Year ending March 31, 2009" (PDF). Square Enix. 2008-11-07. Archived (PDF) from the original on 2015-09-23. Retrieved 2010-12-08.
- ↑ "Lombard RAC Rally: Red Rat Software Ltd". Internet Archive. 2014-12-14. Retrieved 2015-09-25.
- ↑ "Thief - SteamSpy". Steam Spy. Archived from the original on 2015-09-23. Retrieved 2015-09-18.
- ↑ "Sales Record - tri-Ace Corporation". tri-Ace. Archived from the original on 2015-06-30. Retrieved 2008-12-27.
- ↑ "Sony PSP Japanese Ranking". Japan Game Charts. Archived from the original on 2009-05-01. Retrieved 2008-12-27.
- 1 2 "2006年ゲームソフト年間売上TOP500" [2006 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2007 ファミ通ゲーム白書2007 [Famitsu Game Whitebook 2007] (in Japanese). Tokyo: Enterbrain. 2007-05-17. p. 386. ISBN 978-4-7577-3577-4. JPNO 21240454. Archived from the original on 2015-06-26.
- ↑ "Results Briefing: Fiscal Year ended May 31, 2009" (PDF). Square Enix. 2009-05-19. Archived (PDF) from the original on 2015-09-12. Retrieved 2009-07-21.
- ↑ Sato (2016-05-10). "Valkyrie Anatomia Surpasses One Million Downloads". Siliconera. Retrieved 2016-06-08.
- ↑ Anthropy, Anna; Clark, Naomi (2014-02-20). A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design. Addison-Wesley. p. 92. ISBN 978-0-321-88692-7.
- ↑ "스코넥 Mobile - Bubble Bobble". SKonec Entertainment. Retrieved 2015-09-25.
- ↑ "보글보글 for Kakao". Google Play (in Japanese). Google. 2015-09-07. Archived from the original on 2015-08-24. Retrieved 2015-09-25.
- ↑ Gahōsha, Jiji (2003). "Asia Pacific Perspectives, Japan Plus". 1 (1). Jiji Gahō Sha: 57. ISSN 1348-4419.
At that time, a game for use in entertainment arcades was considered a hit if it sold 1000 units; sales of Space Invaders topped 300,000 units in Japan and 60,000 units overseas.
- ↑ Hutcheon, Stephen (1983-06-07). "The video games boom has yet to come". The Age. Fairfax Media. p. 31. Retrieved 2012-02-22.
- 1 2 3 4 5 "2003年ゲームソフト年間売上TOP300" [2003 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 374. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- ↑ Sliwinski, Alexander (2008-01-11). "Kane & Lynch sells a million copies; [obligatory reviewer firing joke goes here]". Joystiq. AOL. Archived from the original on 2015-08-07.
- ↑ Gantayat, Anoop (2010-11-04). "Square Enix's Biggest Games Were Dragon Quest and Kane & Lynch". IGN. Ziff Davis. Archived from the original on 2015-09-23. Retrieved 2011-10-03.
- 1 2 "1990 ~ 1985 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "アクトレイザー" (in Japanese). Quintet. Archived from the original on 2005-03-08. Retrieved 2008-10-17.
- ↑ "ソウルブレイダー" (in Japanese). Quintet. Archived from the original on 2005-03-06. Retrieved 2008-10-17.
- ↑ "アクトレイザー2" (in Japanese). Quintet. Archived from the original on 2005-03-06. Retrieved 2008-10-17.
- ↑ "ガイア幻想紀" (in Japanese). Quintet. Archived from the original on 2005-03-06. Retrieved 2008-10-17.
- ↑ "天地創造" (in Japanese). Quintet. Archived from the original on 2005-03-06. Retrieved 2008-10-17.
- ↑ "Let's Go By Train! [import] review". GamesRadar. Future. 2007-04-09. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- 1 2 3 4 "1998年ゲームソフト年間売上TOP100" [1998 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 422. ISBN 4-7577-2307-5. Archived from the original on 2015-08-07.
- 1 2 "1999年ゲームソフト年間売上TOP300" [1999 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 416. ISBN 4-7577-2307-5. Archived from the original on 2015-06-28.
- 1 2 3 "2000年ゲームソフト年間売上TOP300" [2000 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 410. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- 1 2 3 4 "2001年ゲームソフト年間売上TOP300" [2001 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 398. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- ↑ "2004年ゲームソフト年間売上TOP500" [2004 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 354. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- 1 2 "2010年ゲームソフト年間売上TOP1000" [2010 Game Software Annual Sales Top 1000]. Famitsū Gēmu Hakusho 2011 ファミ通ゲーム白書2011 [Famitsu Game Whitebook 2011] (in Japanese). Tokyo: Enterbrain. 2011-05-18. p. 394. ISBN 978-4-04-727315-3. Archived from the original on 2015-06-27.
- ↑ "2002年ゲームソフト年間売上TOP300" [2002 Game Software Annual Sales Top 300]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 386. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- 1 2 3 4 5 "2005年ゲームソフト年間売上TOP500" [2005 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2006 ファミ通ゲーム白書2006 [Famitsu Game Whitebook 2006] (in Japanese). Tokyo: Enterbrain. 2006-05-15. p. 378. ISBN 4-7577-2814-X. Archived from the original on 2015-06-27.
- ↑ "2007年ゲームソフト年間売上TOP500" [2007 Game Software Annual Sales Top 500]. Famitsū Gēmu Hakusho 2008 ファミ通ゲーム白書2008 [Famitsu Game Whitebook 2008] (in Japanese). Tokyo: Enterbrain. 2008-05-16. p. 377. ISBN 978-4-7577-4272-7. Archived from the original on 2015-06-27.
- ↑ "2012年ゲームソフト年間売上TOP1000" [2012 Game Software Annual Sales Top 1000]. Famitsū Gēmu Hakusho 2013 ファミ通ゲーム白書2013 [Famitsu Game Whitebook 2013] (in Japanese). Tokyo: Enterbrain. 2013-05-31. p. 384. Archived from the original on 2015-06-27.
- ↑ "2012 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "Carmageddon: Reincarnation coming next year as a downloadable game". Joystiq. AOL. 2011-06-01. Archived from the original on 2015-09-23. Retrieved 2012-04-22.
- ↑ Square Enix (2014-07-28). "Bravely Default Twitter Feed" (in Japanese). Twitter. Archived from the original on 2015-02-04. Retrieved 2014-07-28.
- ↑ "2015年テレビゲームソフト売り上げTOP1000". Famitsu (in Japanese). Geimin. Archived from the original on 2015-06-27. Retrieved 2015-09-18.
- ↑ Square Enix. "Chaos Rings 3". iTunes. Apple. Archived from the original on 2015-08-18.
recording over 1.1 million downloads across the series
- ↑ "Shellshock 2: Blood Trails - SteamSpy". Steam Spy. Archived from the original on 2015-09-23. Retrieved 2015-09-18.
- ↑ "1996年ゲームソフト年間売上TOP100" [1996 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 426. ISBN 4-7577-2307-5. Archived from the original on 2015-06-27.
- 1 2 "1997年ゲームソフト年間売上TOP100" [1997 Game Software Annual Sales Top 100]. Famitsū Gēmu Hakusho 2005 ファミ通ゲーム白書2005 [Famitsu Game Whitebook 2005] (in Japanese). Tokyo: Enterbrain. 2005-05-13. p. 424. ISBN 4-7577-2307-5. Archived from the original on 2015-06-28.
- 1 2 "2004 ~ 2001 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "Drag-On Dragoon Flies off Shelves". IGN. AOL. 2003-09-22. Archived from the original on 2015-09-23. Retrieved 2007-07-30.
- ↑ "Ubisoft and Square Enix Deliver Drakengard 2 To North America and Europe". Ubisoft. 2005-11-16. Archived from the original on 2013-12-11. Retrieved 2013-12-11.
- ↑ "【ゲームソフト販売本数ランキング TOP30】集計期間:2010年4月19日~4月25日" (in Japanese). Famitsu. 2010-05-10. Archived from the original on 2011-07-12. Retrieved 2011-07-12.
- ↑ Graft, Kris (2010-04-30). "Cavia and Square Enix's Nier Replicant Leads Japan Charts". Gamasutra. UBM. Archived from the original on 2010-11-10. Retrieved 2011-07-01.
- ↑ "【ゲームソフト販売本数ランキング TOP30】集計期間:2010年5月24日~5月30日" (in Japanese). Famitsu. 2010-06-10. Archived from the original on 2011-07-12. Retrieved 2011-07-12.
- ↑ "2013年度ゲームソフト販売ランキングTOP100! 1位は2バージョン合計で411万本を販売した3DS『ポケットモンスター X・Y』が獲得". Dengeki Online. ASCII Media Works. 2014-05-12. Archived from the original on 2015-09-23. Retrieved 2014-06-08.
- ↑ "2013 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "Ogre Battle: The March of the Black Queen - Super NES". IGN. Ziff Davis. Archived from the original on 2015-04-03. Retrieved 2015-09-27.
- 1 2 "2005 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "RPGFan Reviews- Lufia & the Fortress of Doom". RPGFan. 1999-07-09. Archived from the original on 2015-09-06. Retrieved 2015-09-25.
- ↑ "DariusBurst Second Prologue Now Available on the App Store". Square Enix. 2012-02-10. Archived from the original on 2012-06-25. Retrieved 2015-09-25.
- ↑ "Side by Side DX". Highway Games. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- ↑ "Battle Gear 4 by Taito Corporation". Highway Games. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- ↑ Kohler, Chris (2005). Power-Up: How Japanese Video Games Gave the World an Extra Life. BradyGames. pp. 16–19. ISBN 0-7440-0424-1.
- ↑ "Super Speed Race Jr.". GameSpot. CBS Interactive. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- ↑ "Taito's 'Arkanoid' Arrives in App Store". Touch Arcade. 2009-09-07. Archived from the original on 2015-08-21. Retrieved 2015-09-25.
- ↑ "2009 Square Enix" (in Japanese). Square Enix. Archived from the original on 2015-06-29. Retrieved 2015-09-24.
- ↑ "Birdie King". GameSpot. CBS Interactive. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- ↑ "Birdie King 3". GameSpot. CBS Interactive. Archived from the original on 2015-09-25. Retrieved 2015-09-25.
- ↑ "Metal Soldier Isaac". Killer List of Videogames. The International Arcade Museum. Retrieved 2015-09-25.
- ↑ "Metal Soldier Isaac II". GameSpot. CBS Interactive. Archived from the original on 2015-09-25. Retrieved 2015-09-25.