Puyo Puyo!! 20th Anniversary
Puyo Puyo!! 20th Anniversary | |
---|---|
Developer(s) | Sonic Team |
Publisher(s) | Sega |
Director(s) | Takumi Yoshinaga |
Producer(s) | Mizuki Hosoyamada |
Composer(s) | Hideki Abe |
Series | Puyo Puyo |
Platform(s) | Nintendo DS, Nintendo 3DS, Wii, PlayStation Portable |
Release date(s) |
Nintendo DS
Nintendo 3DS
Wii
PlayStation Portable
|
Genre(s) | Puzzle game |
Mode(s) | Single-player, multiplayer, online multiplayer |
Puyo Puyo!! 20th Anniversary (ぷよぷよ!! Puyopuyo 20th anniversary) is a Puyo Puyo game created by Sega and Sonic Team, released for the Nintendo DS on July 14, 2011 and for the Wii, Nintendo 3DS, and PlayStation Portable on December 15, 2011. This game honors the twentieth year of the Puyo Puyo series. The game came out four months before Sonic Generations, which is also commemorating the 20th anniversary of the Sonic games.
Characters
Players can control any of these 24 characters:
- Ringo Andou
- Maguro Sasaki
- Risukuma-senpai
- Amitie
- Raffine
- Sig
- Feli
- Klug
- Lemres
- Arle Nadja
- Satan
- Rulue
- Schezo Wegey
- Carbuncle
- Suketoudara
- Draco
- Ecolo
- Ms. Accord
- Rider
- Yu & Rei
- Onion Pixy
- Dongurigaeru
- Witch
- Ocean Prince
Alternate-costume characters:
- Red Amitie
- Strange Klug
- Black Sig
- Yellow Satan (Satan dressed in a Carbuncle suit)
- White Feli
- Unusual Ecolo
Gameplay
In total, the game has 20 modes of gameplay, including 8 new modes, and 5 hidden modes from Puyo Puyo! 15th Anniversary.[2] Except in Mission and Pair Puyo modes, a player is eliminated when he/she tops out, and the last player (or side) standing wins the round.
Standard Modes
Main game rules. These rules always appear starting with Puyo Puyo! 15th Anniversary.
- Original
The original Puyo Puyo rule that does not have offsetting.
- TSU
The first widely adapted rule that allows offsetting Nuisance Puyo once.
- Fever
The main rule in the Fever series. Allows continuous offsetting that fills up one unit of the fever meter per offset. Filling up the meter completely will send the player to fever mode.
- Mission
Players are given tasks to do. The first player (or side) that finishes all tasks wins the round.
Returning Modes
Game modes that return from older games.
- SUN
The main rule in Puyo Puyo Sun. When a player offsets, Sun Puyo will drop on their playfields. Sun Puyo give more points that increases the amount of Nuisance Puyo sent.
- Deka Puyo Rush
An endless Fever-esque style of Transformation that uses giant Puyo. One chain counts as another.
- Chibi Puyo Fever
An endless Fever-esque style of Transformation that uses mini Puyo in the style of Fever Mode.
Gimmick Modes
Modes exclusive to 20th Anniversary. All of these modes allow quick drop.
- Chibi Puyo Excavation
An excavation mode similar to the Excavation Mode in 15th Anniversary that uses mini Puyo.
- Gust
From time to time, a wind blows from one side that pushes all Puyo to one side.
- Slot
A required number of Puyo is shown. The player who reduces the required number to 0 obtains an item that boosts them and/or debuffs others.
- 4 Next Puyo
Shows 4 preview Puyo instead of two.
- Block
This mode has "Block Puyo", which act as platforms.
- Active
Puyo can still be dropped while chaining. This mode served as the inspiration for the PuyoTetMix mode in Puyo Puyo Tetris.
- Cross Spinner
When a timer expires, the field spins 180 degrees. The two halves rotate separately.
- Quartet
All Puyo are made up of fours.
Hidden Modes
- Non-Stop Fever
- Excavation
- Giant Puyo
- Ice Block
- Spinner
"Pair Puyo"
A two-on-two team play mode. The teammates share Nuisance Puyo and "lives" - when one of the teams' field tops out, the board is replaced with a new board with a pre-made chain and costs a life. When all lives are lost, the team is eliminated, and the last team standing wins the match.
You get bonuses for "Extra Chains" (firing a chain during your teammate's chain) and "Synchro Chains" (firing chains of the same length (3 or longer) at the same time).
Shop
Like Puyo Puyo Fever 2 there is a shop, but instead of ineffective game play items you can spend points you get from various modes for exchange of Puyo skins, alternate character voices, and alternate character costumes.
Soundtracks
The game also has two soundtracks. The first one is called Puyo Puyo!! Anniversary Sound Collection, which is a bonus soundtrack that is exclusive for the Wii, 3DS and PSP versions of the game. It has 27 songs from the series' 20-year history. The other is the official soundtrack by Wave Master entitled Puyo Puyo!! 20th Anniversary Original Soundtrack, which debuted on February 4, 2012 in Japan. The soundtrack has 59 songs from the game that is composed by Hideki Abe.
Minor changes
- The game uses simple shading, contrast to the art style used in the Fever series.
- The light beam that travels when sending Nuisance Puyo is now thinner.
- The beam color depends on the color of puyo cleared.
- Also, the ring that appears when the beam hits the nuisance tray is also thinner.
- The character's board changes to their "ouch" picture if their screen gets flooded, or if they have a large amount of Nuisance pending.
- The background is now locked to the game mode.
- Say, if the Fever rule is selected, the background will be Primp Town School. In active mode, it will be the school in nighttime, etc.
- In Fever mode, the game board doesn't "squish" during chains anymore
References
- ↑ "Puyo Puyo 20th Anniversary 3DS, Wii, PSP version promotion movie". Senpai Gamer. 28 September 2011. Retrieved 28 September 2011.
- ↑ http://japan.gamespot.com/ds/news/35001791/
External links
- Official website (Japanese)