Red Barrels
Current logo as of September 2016. | |
Formerly called | Red Barrel Games |
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Private | |
Industry | Entertainment |
Founded | July 4, 2012[1][2] |
Founder |
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Headquarters | Montreal, Quebec, Canada[4] |
Area served | Worldwide |
Key people |
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Products |
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Services | |
Number of employees | 10-18[5] (2016) |
Website | redbarrelsgames.com |
Red Barrels Inc. (shortened to Red Barrels) is a Canadian independent video game developer, video game and comic publisher founded in 4 July 2012[2][6] by Philippe Morin, David Chateauneuf, and Hugo Dallaire.
Morin, Chateauneuf and Dallaire were originally developers for both Ubisoft Montreal and EA Montreal, but founded the company after the origination of an IP by Dallaire in 2010.[7] After leaving, the team's online presence began in July 2012 and a trailer for the game was released on Halloween.[8] The game was eventually revealed as Outlast, and was released on 4 September to positive reviews from critics and helped recognize the developers in the industry.
History
Philippe Morin, David Chateauneuf and Hugo Dallaire were originally video game developers for Ubisoft Montreal and were hired in 1997-98, with Chateauneuf helping develop Tom Clancy's Splinter Cell, and Morin and Dallaire developing Prince of Persia: The Sands of Time.[7] Eventually, Morin left Ubisoft in 2009 and worked for EA Montreal in 2010 for an original IP concept by Dalliare, but was cancelled within the same year. With no other options, Morin left in January 2011 to pursue Red Barrels.
After resigning, Morin met Chateauneuf and Dallaire after the trio left their jobs, agreeing to start their own company. After a technical difficulty with a prior submission, the group acquired $300K in funding from the Canada Media Fund during the 2012-2013 fiscal year and $1 million in the 2013-2014 year.[9][10][11] The group founded Red Barrels on 4 July 2012,[2] approximately 18 months after their resignations.[6]
On 12 June 2013, the development team released gameplay of Outlast to E3 2013,[12] with critical acclaim from both critics and fans.[13] On 12 July, Red Barrels obtained the license agreement for Unreal Engine 3 for development.[14] On 4 October, the company teased an upcoming game through Twitter.[15] On the 17th, Outlast[16] was announced through a press release by TriplePoint[17] with the full trailer for the game released on Halloween 2012.[8] On 4 September 2013, the game was released for Microsoft Windows,[18] for PlayStation 4 on 4 February 2014[19] 18 June for Xbox One[20] and OS X and Linux on 31 March 2015.[21] Soon after its release for PlayStation, the DLC Outlast: Whistleblower was announced on 29 April 2014[22] and released on 6 May for Windows, Xbox One and PlayStation 4 simultaneously.[23][24][25]
On 23 October, Outlast 2 was announced to be in-development by Morin, and that it was already being developed for some time.[26][27] A gameplay demo was released at PAX East on 22 April 2016[28][29] and was set up again at E3 2016 on 15 June.[30] On 1 August, Red Barrels officially delayed the release from Fall 2016 to Spring 2017. The company stated:
We had to make a difficult decision recently. After weighing our options we’ve decided to postpone Outlast 2’s release until Q1 of 2017. We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve.[31]
On 18 July, the company released the first issue of the comic mini-series The Murkoff Account, which is set for five comics detailing the narrative gap between Outlast and Outlast 2.[32] The second issue was released on 1 September.[33] The comics are written by J.T. Petty and The Black Frog.[34]
Products
Year | Title | Type | Genre | Media |
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2013 | Outlast | Video game | Survival horror | Microsoft Windows |
2014 | Outlast: Whistleblower | Microsoft Windows | ||
2016 | The Murkoff Account: Part 1 | Comic | Thriller | |
The Murkoff Account: Part 2 | ||||
2017 | Outlast 2 | Video game | Survival horror | Microsoft Windows |
References
- ↑ "Red Barrels Inc.". Gust. Retrieved 1 September 2016.
- 1 2 3 TheRedBarrels (4 July 2012). "Bienvenue sur notre page Twitter! Welcome to our Twitter page!" (Tweet) – via Twitter.
- ↑ Pitt, Daniel (28 February 2016). "Red Barrels Co-Founder - Outlast 2 "Inspired by 1978 Jonestown Massacre, It Made Sense To Leave The Asylum". PressA2Join. Retrieved 1 September 2016.
- ↑ "Red Barrels". YouTube. Retrieved 1 September 2016.
- ↑ "Redbarrels". LinkedIn. Retrieved 1 September 2016.
- 1 2 Morin, Philippe (29 January 2012). "Horror in the Making: How Red Barrels established Outlast". Gamasutra. Retrieved 1 September 2016 – via UBM plc.
- 1 2 Policarp, Paul (8 August 2016). "Taking Risks And Reaping Rewards With Outlast Developer Red Barrels". PressA2Join. Retrieved 1 September 2016.
- 1 2 "Outlast - Official Trailer from Red Barrels (Full version)". YouTube. 31 October 2012. Retrieved 1 September 2016.
- ↑ "Search results - Funded Projects Database - Funded Projects - Canada Media Fund". Canada Media Fund. Retrieved 1 September 2016.
- ↑ Sinclair, Brendan (7 November 2013). "Don't think of going indie as romantic, says Outlast dev". Gamesindustry.biz. Retrieved 1 September 2016.
- ↑ "25 Canadian companies receive more than $14 million for their interactive digital media projects". Canada Media Fund. 7 September 2012. Retrieved 1 September 2016.
- ↑ Dodd, Adam (12 June 2013). "[E3 2013] 'Outlast' IS Shaping Up To Be The Scariest Game Of The Year". Bloody Disgusting. Retrieved 2 September 2016.
- ↑ Bosier, Jen (16 June 2013). "E3 2013's Survival Revival: Outlast, The Evil Within and Daylight". Forbes. Retrieved 2 September 2016.
- ↑ TheRedBarrels (12 July 2013). "Unreal Engine 3 - License agreement - DONE" (Tweet) – via Twitter.
- ↑ TheRedBarrels (4 October 2013). "A few more days before we announce the game." (Tweet) – via Twitter.
- ↑ "Outlast". Red Barrels. Retrieved 1 September 2016.
- ↑ "Hell is an Experiment You Can't Survive in OUTLAST, Coming Next Year from Red Barrels Games". Montreal: TriplePoint. 17 October 2012. Retrieved 1 September 2016.
- ↑ "Outlast on Steam". Steam. 4 September 2013. Retrieved 2 September 2016.
- ↑ Morin, Philippe (4 February 2016). "Outlast Out Today: Survival Horror on PS4". PlayStation.blog. Retrieved 2 September 2016.
- ↑ "Outlast". Microsoft Store. 18 June 2014. Retrieved 2 September 2016.
- ↑ "Humble Indie Bundle 14 Is Out, Outlast & Shadow Warrior New To Linux". GamingOnLinux. Retrieved 31 March 2015.
- ↑ "Outlast: Whistleblower - Trailer". YouTube. 29 April 2014. Retrieved 2 September 2016.
- ↑ "Whistleblower". Microsoft Store. 16 June 2014. Retrieved 2 September 2016.
- ↑ "Outlast: Whistleblower DLC on Steam". Steam. 6 May 2014. Retrieved 2 September 2016.
- ↑ "Outlast Whistleblower on PS4". PlayStation Store. 6 May 2014. Retrieved 2 September 2016.
- ↑ Chalk, Andy (24 October 2014). "Outlast 2 is in development". PC Gamer. Retrieved 2 September 2016.
- ↑ Dodd, Adam (23 October 2014). "EXCLUSIVE: Red Barrels Confirm 'Outlast 2'!". Bloody Disgusting. Retrieved 2 September 2016.
- ↑ "Cornfield Chase - Outlast II Official Gameplay". YouTube. 22 April 2016. Retrieved 2 September 2016.
- ↑ "PAX East 2016: Outlast 2 is set to be as terrifying as the the original". Tech2. 25 April 2016. Retrieved 2 September 2016.
- ↑ Leboeuf, Sarah (15 June 2016). "'Outlast 2' is as scary as the first game, but with new twists". Mashable. Retrieved 2 September 2016.
- ↑ Dodd, Adam (1 August 2016). "'Outlast 2' Delayed to Early 2017". Bloody Disgusting. Retrieved 2 September 2016.
- ↑ Donnelly, Joe (18 July 2016). "Red Barrels launches Outlast horror comic series". PC Gamer. Retrieved 2 September 2016.
- ↑ ""The Murkoff Account" issue 2 releases on September 1st.". Red Barrels. 29 August 2016. Retrieved 2 September 2016.
- ↑ Petty, J.T. "Comic Books". Red Barrels. Retrieved 2 September 2016.