Rockstar Toronto
Rockstar Toronto | |
Formerly called |
|
Subsidiary | |
Industry | Video game industry |
Founded | November 1994 |
Headquarters | Oakville, Ontario, Canada |
Key people | Kevin Hoare (studio manager) |
Parent | Rockstar Games |
Rockstar Games Toronto ULC (formerly Rockstar Canada Inc.), doing business as Rockstar Toronto, is an in-house game development studio for Rockstar Games and Take-Two Interactive, located at 586 Argus in Oakville, Ontario, Canada, just outside of Toronto.
History
Rockstar Canada was renamed Rockstar Toronto in 2002 after Rockstar Games bought Vancouver-based Barking Dog Studios and renamed it Rockstar Vancouver.
While initially focusing on developing brand new titles such as The Warriors, Rockstar Toronto later took the responsibility of porting Rockstar titles to the Wii console and PC. They co-developed the PC version of Grand Theft Auto: Episodes from Liberty City with Rockstar North, which was released on April 13, 2010.
On July 9, 2012, Rockstar announced that it was expanding.[1] The studio moved to a brand new facility in Oakville and hired 50 new positions.[1] Rockstar Vancouver studio was closed and 35 developers were to be merged with the Toronto team.[2][1][3] It was the second big game developer lured to the Toronto area after Ubisoft Toronto also announced plans to expand.[1]
Games developed
References
- 1 2 3 4 Mudhar, Raju (July 11, 2012). "Rockstar, maker of Grand Theft Auto, L.A. Noire and more, moves Vancouver office to the GTA.". The Toronto Star. ISSN 0319-0781. Retrieved February 11, 2016.
- ↑ "Rockstar Games Expands Toronto Development Studio". Take-Two Interactive. July 9, 2012. Retrieved July 9, 2012.
- ↑ "The big and the small of Toronto's gaming industry celebrate milestones". The Globe and Mail. Retrieved February 11, 2016.