SkyGunner
SkyGunner | |
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Developer(s) | PixelArts |
Publisher(s) | |
Director(s) |
Hiroyuki Kotani Yuji Nakamura |
Producer(s) | Tomikazu Kirita |
Designer(s) | Yoshikazu Hiraki |
Composer(s) | Mayuko Kagesita |
Platform(s) | PlayStation 2 |
Release date(s) |
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Genre(s) | Combat flight simulator, Third-person shooter |
Mode(s) | Single player |
SkyGunner is a 3D third-person combat flight simulator video game for the PlayStation 2. The game's setting and art style has elements of steampunk. It was developed by PixelArts and was released in Japan on September 27, 2001 by Sony Computer Entertainment. It was released to the North American market by Atlus USA on June 25, 2002. SkyGunner follows the story of 3 ace pilots, Ciel, Copain and Femme, who are hired to protect the "Eternal Engine", an engine capable of perpetual motion. Little do they know, the criminal genius, Ventre, is planning to use the town's celebration aboard the luxury airship, Merveilleux, as an opportunity to steal the Eternal Engine for his own evil ends. As the player progresses through the game, there's much more hidden elements to be desired, and new tasks to be completed.
Sequel
In 2006, doujin software house EasyGameStation released a download only PC sequel to Sky Gunner entitled "Gunner's Heart". The game features all of the original cast of the first game, with the addition of two new female antagonists that work with the original game's main antagonist, Ventre. One of the main changes between the two games is the fact that Gunner's Heart is a rail shooter, whereas the original game featured open air flying and gameplay. Gunner's Heart also has new two-player gameplay.