Topple
Topple | |
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Topple app store icon | |
Developer(s) | ngmoco |
Publisher(s) | ngmoco |
Platform(s) | iOS |
Release date(s) | October 17, 2008 |
Genre(s) | action game |
Topple is a game developed and published by ngmoco for the iOS platform. It is available for download on the iPhone and iPod touch on the App Store or iTunes. A sequel entitled Topple 2 was released on March 8, 2009.
Gameplay
In Topple players have to complete levels by stacking different shaped blocks vertically to reach a set height. Blocks are stacked by being dragged using the players finger and can be rotating by placing 2 fingers on the screen and rotating. The tower can also be kept upright by tilting the device from side to side in the opposite direction to where the tower is leaning. Players lose a level when 4 blocks fall off the side of the screen. There are 9 levels to complete and players are rewarded stars for reaching the bonus height, time and target score. There is also an expert mode, training, free play and space mode. There is also an option to challenge friends via email and also in game achievements.[1][2][3]
Reception
Topple 2
PocketGamer gave the game 7/10, writing "A renovation that brings inventive new challenges and features, while preserving the tough gameplay foundation of the original".[4] SlideToPlay agve it 3 out of 4, writing "Topple 2 brings enough new stuff to the table to be worth the buy."[5] 148Apps gave it 4.5 stars, commenting "There’s not much to complain about with Topple 2. Ngmoco:) should be commended for taking such a simple premise and enhancing it in unexpected ways to enrich the experience. I’m not sure how often I will come back to the game after completing the first run (I’m not much of an achievement nut), but the multiplayer addition should make it a worthwhile addiction to return to for a quick game with friends. If you liked the original, you should buy Topple 2 without hesitation".[6]
TouchArcade wrote "If you appreciated Topple, picking up Topple 2 at $2.99 is a no-brainer. The sharp difficulty curve and multiple game modes should keep fans of the original busy for quite a while. A basic achievements system, combined with being awarded stars for completing levels and beating various score thresholds, should provide a decent amount of replay value. If you’re new to the series, pick up the first one for free [App Store] before making the plunge to Topple 2. As stated previously, if you can’t make it through the few levels which make up the original, you’re not going to make it very far in the sequel."[7]