Just Dance 2
Just Dance 2 | |
---|---|
American box art | |
Developer(s) |
Ubisoft Paris Ubisoft Milan |
Publisher(s) | Tyler Joseph Josh Dun |
Distributor(s) | Ubisoft |
Series | Just Dance |
Platform(s) | Wii |
Release date(s) | |
Genre(s) | Rhythm |
Mode(s) | Single-player, multiplayer |
Just Dance 2 is a dance video game developed by Ubisoft Paris and Ubisoft Milan and published by Ubisoft. The game was released exclusively for Wii on 12 October 2010 in North America and in Australia and Europe on October 14, 2010, as a sequel to Just Dance. Just Dance 2 focuses on improvements and enhancements to the original game, including the addition of new co-operative "Duet" routines, a team-based battle mode, a new exergaming-oriented mode known as "Just Sweat", and support for new songs to be bought for the game as downloadable content.
Just Dance 2 was released to positive reviews, with critics praising its increased polish over its predecessor, new modes, and continued focus on a multiplayer "party game" experience accessible to a casual audience, and not requiring special hardware beyond the console's own motion controller. As of January 2011, Just Dance 2 sold over 5 million copies, making it the best-selling third-party title on the Wii.
Gameplay
The gameplay of Just Dance 2 remains similar to the original; while holding a Wii Remote in their hand, players must mimic the routine of an on-screen dancer to a chosen song. Players are judged based on their accuracy, scoring points.[1]
Selected songs offer "Duet" modes, which feature choreography designed for two players.[1] A new mode known as "Dance Battle" was also introduced; it is a team-based mode in which players compete across a series of songs and minigames to earn points for their team. The mode can be played with up to eight players, divided into two teams of four.[1] A new exercise-focused gameplay mode known as "Just Sweat" was also added; the mode is designed to serve as a daily exercise regiment, allowing players to select an intensity-based selection of songs with progress tracked via "sweat points".[2]
Track listing
The game contains 47 music tracks, and additional downloadable content (DLC).
Funkytown Previouly Game From Rayman Raving Rabbids 2
Downloadable content
Song | Artist | Year | Release Date |
---|---|---|---|
"Firework" | Katy Perry | 2010 | October 12, 2010 |
"Pon de Replay" | Rihanna | 2005 | October 12, 2010 |
"Barbie Girl" | Countdown Dee's Hit Explosion (as made famous by Aqua) | 1997 | October 12, 2010 |
"Pump Up the Volume" | MARRS | 1987 | October 12, 2010 |
"Maniac" | The Hit Crew (as made famous by Michael Sembello) | 1983 | October 28, 2010 |
"Born to Be Wild" | Steppenwolf | 1968 | October 28, 2010 |
"Professor Pumplestickle" | Nick Phoenix and Thomas J. Bergersen | 2006 | October 28, 2010 |
"Crying Blood" | V V Brown | 2008 | October 28, 2010 |
"Down by the Riverside" | The Reverend Horatio Duncan and Amos Sweets (as made famous by the Fisk University Jubilee Quartet) | 1927 | November 26, 2010 |
"Futebol Crazy" | The World Cup Girls | 2010 | November 26, 2010 |
"Kung Fu Fighting (Dave RuffyMark Wallis Remix)" | Carl Douglas | 1974 | December 18, 2010 |
"Mambo No. 5" | Lou Bega | 1999 | December 18, 2010 |
"Nine in the Afternoon" | Panic! at the Disco | 2008 | December 18, 2010 |
"It's Not Unusual" | Tom Jones | 1965 | December 18, 2010 |
"Chicken Payback" | A Band of Bees | 2004 | December 18, 2010 |
"Crazy Christmas" | Santa Clones | 2010 | December 18, 2010 |
"Skin-To-Skin" | Sweat Invaders | 2010 | January 16, 2011 |
"You Can't Hurry Love" | The Supremes | 1966 | February 11, 2011 |
"Why Oh Why" | Love Letter | 2010 | February 11, 2011 |
"American Boy" | Estelle featuring Kanye West | 2008 | February 11, 2011 |
"Come On Eileen" | Dexy's Midnight Runners | 1982 | March 17, 2011 |
"Song 2" | Blur | 1997 | March 17, 2011 |
"Spice Up Your Life" | Spice Girls | 1997 | March 17, 2011 |
"Here Comes the Hotstepper" | The Hit Crew (as made famous by Ini Kamoze) | 1995 | April 15, 2011 |
"Moving on Up" | M People | 1993 | June 2, 2011 |
Reception
Just Dance 2 received mixed to positive reviews. Metacritic lists the game with an aggregate score of 74, indicating "mixed or average reviews".[3] Sales of Just Dance 2 surpassed those of the original; with over 5 million copies as of January 2011, it was the best-selling third-party title for the Wii.[4] Laurent Detoc, CEO of Ubisoft's North American operations, stated that this achievement "[solidified] the Just Dance brand as a pop culture phenomenon."[5][4]
GameSpot praised the improved quality of Just Dance 2 over its predecessor, acknowledging improvements such as "tighter" motion detection that is harder to "cheat", and increased production values for its character and background art. The diverse soundtrack and choreography was also praised, with the "Duet" routines judged as being the "funniest" to play because of their "comical spins, jumps, and crossovers". Just Dance 2 was commended for continuing to be more enjoyable as a multiplayer party game, while the addition of minigames and DLC were considered changes that added additional value to the game as a whole. In conclusion, GameSpot noted that "considering the lack of a career mode, rewards, or a modicum of challenge in single-player, it would be easy to dismiss Just Dance 2 as a shallow cash-in sequel that has learnt little from the mistakes of its predecessor. However, that would be entirely missing the point. Get a group of friends together and it dishes out heaps of fun, with an excellent soundtrack and hilarious choreography that anyone can dance to and ultimately make a fool out of himself to."[1]
IGN.com noted that although it still had "absolutely no depth or subtlety", Just Dance 2 was still "tremendously enjoyable", continuing to eschew unlockable content and progression in favor of focusing on the core gameplay experience, and for being more polished overall. In regards to its competitors, it was also noted that the game "[had] the edge [over Dance Central] because you don't have to buy a £130 camera in order to play it." Giving the game an 8 out of 10, IGN concluded that Just Dance 2 was "refreshingly uncomplicated fun", and would appeal to people "who like to dance and aren't particularly bothered about games."[6]
References
- 1 2 3 4 "Just Dance 2 Review". GameSpot. CBS Interactive. Retrieved 28 June 2016.
- ↑ "Just Dance 2 review". Eurogamer. Retrieved 28 June 2016.
- ↑ "Just Dance 2 Critic Reviews". Metacritic. CBS Interactive. Retrieved August 24, 2015.
- 1 2 "Just Dance 2 a record-breaker on Wii". Eurogamer. Retrieved 1 July 2015.
- ↑ "Interview: Ubisoft's Key Talks Just Dance 2's New 5M Unit Milestone". Gamasutra. UBM. Retrieved 29 June 2015.
- ↑ "Just Dance 2 Review: Get your body moving. No, really. Give it a shot.". IGN.com. IGN Entertainment. Retrieved 28 June 2016.