Engineering drawing

An engineering drawing, a type of technical drawing, is used to fully and clearly define requirements for engineered items.

Engineering drawing (the activity) produces engineering drawings (the documents). More than merely the drawing of pictures, it is also a language—a graphical language that communicates ideas and information from one mind to another.[1] Most especially, it communicates all needed information from the engineer who designed a part to the workers who will make it.

Relationship to artistic drawing

Engineering drawing and artistic drawing are both types of drawing, and either may be called simply "drawing" when the context is implicit. Engineering drawing shares some traits with artistic drawing in that both create pictures. But whereas the purpose of artistic drawing is to convey emotion or artistic sensitivity in some way (subjective impressions), the purpose of engineering drawing is to convey information (objective facts).[1] One of the corollaries that follows from this fact is that, whereas anyone can appreciate artistic drawing (even if each viewer has his own unique appreciation), engineering drawing requires some training to understand (like any language); but there is also a high degree of objective commonality in the interpretation (also like other languages).[1] In fact, engineering drawing has evolved into a language that is more precise and unambiguous than natural languages; in this sense it is closer to a programming language in its communication ability. Engineering drawing uses an extensive set of conventions to convey information very precisely, with very little ambiguity. Engineering drawing is a type of technique which is used fully and clearly defined requirements for engineered items. Engineering drawing is one of the best way to motivate one idea easily to other person.

Relationship to other technical drawing types

The process of producing engineering drawings, and the skill of producing those, is often referred to as technical drawing or drafting although technical drawings are also required for disciplines that would not ordinarily be thought of as parts of engineering (such as architecture, landscaping, cabinet making, road construction and garment-making).

Persons employed in the trade of producing engineering drawings were called draftsmen (or draughtsmen) in the past. Although these terms are still in use, the non-gender-specific terms draftsperson and drafter are now more common.

Cascading of conventions by specialty

The various fields share many common conventions of drawing, while also having some field-specific conventions. For example, even within metalworking, there are some process-specific conventions to be learned—casting, machining, fabricating, and assembly all have some special drawing conventions, and within fabrication there is further division, including welding, riveting, pipefitting, and erecting. Each of these trades has some details that only specialists will have memorized.

Legal instruments

An engineering drawing is a legal document (that is, a legal instrument), because it communicates all the needed information about "what is wanted" to the people who will expend resources turning the idea into a reality. It is thus a part of a contract; the purchase order and the drawing together, as well as any ancillary documents (engineering change orders [ECOs], called-out specs), constitute the contract. Thus, if the resulting product is wrong, the worker or manufacturer are protected from liability as long as they have faithfully executed the instructions conveyed by the drawing. If those instructions were wrong, it is the fault of the engineer. Because manufacturing and construction are typically very expensive processes (involving large amounts of capital and payroll), the question of liability for errors has great legal implications as each party tries to blame the other and assign the wasted cost to the other's responsibility. This is the biggest reason why the conventions of engineering drawing have evolved over the decades toward a very precise, unambiguous state.

Standardization and disambiguation

Engineering drawings specify requirements of a component or assembly which can be complicated. Standards provide rules for their specification and interpretation. In 2011, a new revision of ISO 8015 was published containing the Invocation Principle. This states that, "Once a portion of the ISO geometric product specification (GPS) system is invoked in a mechanical engineering product documentation, the entire ISO GPS system is invoked." It also goes on to state that marking a drawing "Tolerancing ISO 8015" is optional. The implication of this is that any drawing using ISO symbols can only be interpreted to ISO GPS rules. The only way not to invoke the ISO GPS system is to invoke a national or other standard. Now in 2015 there is a new standardisation called BS 8888, this is now used for all standard and technical drawings.

Since there are only two widely standardized definitions of size, there is only one real alternative to ISO GPS, i.e. ASME Y14.5 and Y14.5M (most recently revised in 2009). Standardization also aids internationalization, because people from different countries who speak different languages can read the same engineering drawing, and interpret it the same way. To that end, drawings should be as free of notes and abbreviations as possible so that the meaning is conveyed graphically.

Important note! The 'manufacturing' of a technical drawing however is as difficult as the actual production of the design it describes. Therefore engineers must think very clearly about what is placed on a drawing, i.e Dimensioning and tolerancing principles. (GD&T). Ideally each party knows exactly how to read and interpret such principles, but practise shows it is not as easy.

Media

For centuries, until the post-World War II era, all engineering drawing was done manually by using pencil and pen on paper or other substrate (e.g., vellum, mylar). Since the advent of computer-aided design (CAD), engineering drawing has been done more and more in the electronic medium with each passing decade. Today most engineering drawing is done with CAD, but pencil and paper have not disappeared.

Some of the tools of manual drafting include pencils, pens and their ink, straightedges, T-squares, French curves, triangles, rulers, protractors, dividers, compasses, scales, erasers, and tacks or push pins. (Slide rules used to number among the supplies, too, but nowadays even manual drafting, when it occurs, benefits from a pocket calculator or its onscreen equivalent.) And of course the tools also include drawing boards (drafting boards) or tables. The English idiom "to go back to the drawing board", which is a figurative phrase meaning to rethink something altogether, was inspired by the literal act of discovering design errors during production and returning to a drawing board to revise the engineering drawing. Drafting machines are devices that aid manual drafting by combining drawing boards, straightedges, pantographs, and other tools into one integrated drawing environment. CAD provides their virtual equivalents.

Producing drawings usually involves creating an original that is then reproduced, generating multiple copies to be distributed to the shop floor, vendors, company archives, and so on. The classic reproduction methods involved blue and white appearances (whether white-on-blue or blue-on-white), which is why engineering drawings were long called, and even today are still often called, "blueprints" or "bluelines", even though those terms are anachronistic from a literal perspective, since most copies of engineering drawings today are made by more modern methods (often inkjet or laser printing) that yield black or multicolour lines on white paper. The more generic term "print" is now in common usage in the U.S. to mean any paper copy of an engineering drawing. In the case of CAD drawings, the original is the CAD file, and the printouts of that file are the "prints".

Relationship to model-based definition (MBD/DPD)

For centuries, engineering drawing was the sole method of transferring information from design into manufacture. In recent decades another method has arisen, called model-based definition (MBD) or digital product definition (DPD). In MBD, the information captured by the CAD software app is fed automatically into a CAM app (computer-aided manufacturing), and is translated via postprocessor into other languages such as G-code, which is executed by a CNC machine tool (computer numerical control). Thus today it is often the case that the information travels from the mind of the designer into the manufactured component without having ever been codified by an engineering drawing. In MBD, the dataset, not a drawing, is the legal instrument. The term "technical data package" (TDP) is now used to refer to the complete package of information (in one medium or another) that communicates information from design to production (such as 3D-model datasets, engineering drawings, engineering change orders (ECOs), spec revisions and addenda, and so on). However, even in the MBD era, where theoretically production could happen without any drawings or humans at all, it is still the case that drawings and humans are involved. It still takes CAD/CAM programmers, CNC setup workers, and CNC operators to do manufacturing, as well as other people such as quality assurance staff (inspectors) and logistics staff (for materials handling, shipping-and-receiving, and front office functions). These workers often use drawings in the course of their work that have been produced by rendering and plotting (printing) from the MBD dataset. When proper procedures are being followed, a clear chain of precedence is always documented, such that when a person looks at a drawing, s/he is told by a note thereon that this drawing is not the governing instrument (because the MBD dataset is). In these cases, the drawing is still a useful document, although legally it is classified as "for reference only", meaning that if any controversies or discrepancies arise, it is the MBD dataset, not the drawing, that governs.

Systems of dimensioning and tolerancing

Almost all engineering drawings (except perhaps reference-only views or initial sketches) communicate not only geometry (shape and location) but also dimensions and tolerances for those characteristics. Several systems of dimensioning and tolerancing have evolved. The simplest dimensioning system just specifies distances between points (such as an object's length or width, or hole center locations). Since the advent of well-developed interchangeable manufacture, these distances have been accompanied by tolerances of the plus-or-minus or min-and-max-limit types. Coordinate dimensioning involves defining all points, lines, planes, and profiles in terms of Cartesian coordinates, with a common origin. Coordinate dimensioning was the sole best option until the post-World War II era saw the development of geometric dimensioning and tolerancing (GD&T), which departs from the limitations of coordinate dimensioning (e.g., rectangular-only tolerance zones, tolerance stacking) to allow the most logical tolerancing of both geometry and dimensions (that is, both form [shapes/locations] and sizes).

Engineering drawings: common features

Drawings convey the following critical information:

Line styles and types

Standard engineering drawing line types

A variety of line styles graphically represent physical objects. Types of lines include the following:

Lines can also be classified by a letter classification in which each line is given a letter.

20 mm, then a small gap, then a small line of 2 mm, then a gap, then another small line. 2H pencil.

Multiple views and projections

Image of a part represented in First Angle Projection
Symbols used to define whether a projection is either First Angle (left) or Third Angle (right).
Isometric view of the object shown in the engineering drawing below.
Main article: Graphical projection

In most cases, a single view is not sufficient to show all necessary features, and several views are used. Types of views include the following:

Orthographic projection

The orthographic projection shows the object as it looks from the front, right, left, top, bottom, or back, and are typically positioned relative to each other according to the rules of either first-angle or third-angle projection. The origin and vector direction of the projectors (also called projection lines) differs, as explained below.

Until the late 19th century, first-angle projection was the norm in North America as well as Europe;[3][4] but circa the 1890s, the meme of third-angle projection spread throughout the North American engineering and manufacturing communities to the point of becoming a widely followed convention,[3][4] and it was an ASA standard by the 1950s.[4] Circa World War I, British practice was frequently mixing the use of both projection methods.[3]

As shown above, the determination of what surface constitutes the front, back, top, and bottom varies depending on the projection method used.

Not all views are necessarily used.[5] Generally only as many views are used as are necessary to convey all needed information clearly and economically.[6] The front, top, and right-side views are commonly considered the core group of views included by default,[7] but any combination of views may be used depending on the needs of the particular design. In addition to the 6 principal views (front, back, top, bottom, right side, left side), any auxiliary views or sections may be included as serve the purposes of part definition and its communication. View lines or section lines (lines with arrows marked "A-A", "B-B", etc.) define the direction and location of viewing or sectioning. Sometimes a note tells the reader in which zone(s) of the drawing to find the view or section.

Auxiliary projection

An auxiliary view is an orthographic view that is projected into any plane other than one of the six principal views.[8] These views are typically used when an object contains some sort of inclined plane. Using the auxiliary view allows for that inclined plane (and any other significant features) to be projected in their true size and shape. The true size and shape of any feature in an engineering drawing can only be known when the Line of Sight (LOS) is perpendicular to the plane being referenced. It is shown like a three-dimensional object.

Isometric projection

The isometric projection shows the object from angles in which the scales along each axis of the object are equal. Isometric projection corresponds to rotation of the object by ± 45° about the vertical axis, followed by rotation of approximately ± 35.264° [= arcsin(tan(30°))] about the horizontal axis starting from an orthographic projection view. "Isometric" comes from the Greek for "same measure". One of the things that makes isometric drawings so attractive is the ease with which 60 degree angles can be constructed with only a compass and straightedge.

Isometric projection is a type of axonometric projection. The other two types of axonometric projection are:

Oblique projection

An oblique projection is a simple type of graphical projection used for producing pictorial, two-dimensional images of three-dimensional objects:

In both oblique projection and orthographic projection, parallel lines of the source object produce parallel lines in the projected image.

Perspective

Perspective is an approximate representation on a flat surface, of an image as it is perceived by the eye. The two most characteristic features of perspective are that objects are drawn:

Section Views

Projected views (either Auxiliary or Orthographic) which show a cross section of the source object along the specified cut plane. These views are commonly used to show internal features with more clarity than may be available using regular projections or hidden lines. In assembly drawings, hardware components (e.g. nuts, screws, washers) are typically not sectioned.

Scale

Plans are usually "scale drawings", meaning that the plans are drawn at specific ratio relative to the actual size of the place or object. Various scales may be used for different drawings in a set. For example, a floor plan may be drawn at 1:50 (1:48 or 14″ = 1′ 0″) whereas a detailed view may be drawn at 1:25 (1:24 or 12″ = 1′ 0″). Site plans are often drawn at 1:200 or 1:100.

Scale is a nuanced subject in the use of engineering drawings. On one hand, it is a general principle of engineering drawings that they are projected using standardized, mathematically certain projection methods and rules. Thus, great effort is put into having an engineering drawing accurately depict size, shape, form, aspect ratios between features, and so on. And yet, on the other hand, there is another general principle of engineering drawing that nearly diametrically opposes all this effort and intent—that is, the principle that users are not to scale the drawing to infer a dimension not labeled. This stern admonition is often repeated on drawings, via a boilerplate note in the title block telling the user, "DO NOT SCALE DRAWING."

The explanation for why these two nearly opposite principles can coexist is as follows. The first principle—that drawings will be made so carefully and accurately—serves the prime goal of why engineering drawing even exists, which is successfully communicating part definition and acceptance criteria—including "what the part should look like if you've made it correctly." The service of this goal is what creates a drawing that one even could scale and get an accurate dimension thereby. And thus the great temptation to do so, when a dimension is wanted but was not labeled. The second principle—that even though scaling the drawing will usually work, one should nevertheless never do it—serves several goals, such as enforcing total clarity regarding who has authority to discern design intent, and preventing erroneous scaling of a drawing that was never drawn to scale to begin with (which is typically labeled "drawing not to scale" or "scale: NTS"). When a user is forbidden from scaling the drawing, s/he must turn instead to the engineer (for the answers that the scaling would seek), and s/he will never erroneously scale something that is inherently unable to be accurately scaled.

But in some ways, the advent of the CAD and MBD era challenges these assumptions that were formed many decades ago. When part definition is defined mathematically via a solid model, the assertion that one cannot interrogate the model—the direct analog of "scaling the drawing"—becomes ridiculous; because when part definition is defined this way, it is not possible for a drawing or model to be "not to scale". A 2D pencil drawing can be inaccurately foreshortened and skewed (and thus not to scale), yet still be a completely valid part definition as long as the labeled dimensions are the only dimensions used, and no scaling of the drawing by the user occurs. This is because what the drawing and labels convey is in reality a symbol of what is wanted, rather than a true replica of it. (For example, a sketch of a hole that is clearly not round still accurately defines the part as having a true round hole, as long as the label says "10mm DIA", because the "DIA" implicitly but objectively tells the user that the skewed drawn circle is a symbol representing a perfect circle.) But if a mathematical model—essentially, a vector graphic—is declared to be the official definition of the part, then any amount of "scaling the drawing" can make sense; there may still be an error in the model, in the sense that what was intended is not depicted (modeled); but there can be no error of the "not to scale" type—because the mathematical vectors and curves are replicas, not symbols, of the part features.

Even in dealing with 2D drawings, the manufacturing world has changed since the days when people paid attention to the scale ratio claimed on the print, or counted on its accuracy. In the past, prints were plotted on a plotter to exact scale ratios, and the user could know that a line on the drawing 15mm long corresponded to a 30mm part dimension because the drawing said "1:2" in the "scale" box of the title block. Today, in the era of ubiquitous desktop printing, where original drawings or scaled prints are often scanned on a scanner and saved as a PDF file, which is then printed at any percent magnification that the user deems handy (such as "fit to paper size"), users have pretty much given up caring what scale ratio is claimed in the "scale" box of the title block. Which, under the rule of "do not scale drawing", never really did that much for them anyway.

Sizes of drawings

Main article: Paper size
ISO paper sizes
ANSI paper sizes

Sizes of drawings typically comply with either of two different standards, ISO (World Standard) or ANSI/ASME Y14.1 (American).

The metric drawing sizes correspond to international paper sizes. These developed further refinements in the second half of the twentieth century, when photocopying became cheap. Engineering drawings could be readily doubled (or halved) in size and put on the next larger (or, respectively, smaller) size of paper with no waste of space. And the metric technical pens were chosen in sizes so that one could add detail or drafting changes with a pen width changing by approximately a factor of the square root of 2. A full set of pens would have the following nib sizes: 0.13, 0.18, 0.25, 0.35, 0.5, 0.7, 1.0, 1.5, and 2.0 mm. However, the International Organization for Standardization (ISO) called for four pen widths and set a colour code for each: 0.25 (white), 0.35 (yellow), 0.5 (brown), 0.7 (blue); these nibs produced lines that related to various text character heights and the ISO paper sizes.

All ISO paper sizes have the same aspect ratio, one to the square root of 2, meaning that a document designed for any given size can be enlarged or reduced to any other size and will fit perfectly. Given this ease of changing sizes, it is of course common to copy or print a given document on different sizes of paper, especially within a series, e.g. a drawing on A3 may be enlarged to A2 or reduced to A4.

The U.S. customary "A-size" corresponds to "letter" size, and "B-size" corresponds to "ledger" or "tabloid" size. There were also once British paper sizes, which went by names rather than alphanumeric designations.

American Society of Mechanical Engineers (ASME) ANSI/ASME Y14.1, Y14.2, Y14.3, and Y14.5 are commonly referenced standards in the U.S.

Technical lettering

Technical lettering is the process of forming letters, numerals, and other characters in technical drawing. It is used to describe, or provide detailed specifications for, an object. With the goals of legibility and uniformity, styles are standardized and lettering ability has little relationship to normal writing ability. Engineering drawings use a Gothic sans-serif script, formed by a series of short strokes. Lower case letters are rare in most drawings of machines. ISO Lettering templates, designed for use with technical pens and pencils, and to suit ISO paper sizes, produce lettering characters to an international standard. The stroke thickness is related to the character height (for example, 2.5mm high characters would have a stroke thickness - pen nib size - of 0.25mm, 3.5 would use a 0.35mm pen and so forth). The ISO character set (font) has a seriffed one, a barred seven, an open four, six, and nine, and a round topped three, that improves legibility when, for example, an A0 drawing has been reduced to A1 or even A3 (and perhaps enlarged back or reproduced/faxed/ microfilmed &c). When CAD drawings became more popular, especially using US American software, such as AutoCAD, the nearest font to this ISO standard font was Romantic Simplex (RomanS) - a proprietary shx font) with a manually adjusted width factor (over ride) to make it look as near to the ISO lettering for the drawing board. However, with the closed four, and arced six and nine, romans.shx typeface could be difficult to read in reductions. In more recent revisions of software packages, the TrueType font ISOCPEUR reliably reproduces the original drawing board lettering stencil style, however, many drawings have switched to the ubiquitous Arial.ttf.

Conventional parts (areas) of an engineering drawing

Title block

The title block (T/B, TB) is an area of the drawing that conveys header-type information about the drawing, such as:

Traditional locations for the title block are the bottom right (most commonly) or the top right or center.

Revisions block

The revisions block (rev block) is a tabulated list of the revisions (versions) of the drawing, documenting the revision control.

Traditional locations for the revisions block are the top right (most commonly) or adjoining the title block in some way.

Next assembly

The next assembly block, often also referred to as "where used" or sometimes "effectivity block", is a list of higher assemblies where the product on the current drawing is used. This block is commonly found adjacent to the title block.

Notes list

The notes list provides notes to the user of the drawing, conveying any information that the callouts within the field of the drawing did not. It may include general notes, flagnotes, or a mixture of both.

Traditional locations for the notes list are anywhere along the edges of the field of the drawing.

General notes

General notes (G/N, GN) apply generally to the contents of the drawing, as opposed to applying only to certain part numbers or certain surfaces or features.

Flagnotes

Flagnotes or flag notes (FL, F/N) are notes that apply only where a flagged callout points, such as to particular surfaces, features, or part numbers. Typically the callout includes a flag icon. Some companies call such notes "delta notes", and the note number is enclosed inside a triangular symbol (similar to capital letter delta, Δ). "FL5" (flagnote 5) and "D5" (delta note 5) are typical ways to abbreviate in ASCII-only contexts.

Field of the drawing

The field of the drawing (F/D, FD) is the main body or main area of the drawing, excluding the title block, rev block, and so on.

List of materials, bill of materials, parts list

The list of materials (L/M, LM, LoM), bill of materials (B/M, BM, BoM), or parts list (P/L, PL) is a (usually tabular) list of the materials used to make a part, and/or the parts used to make an assembly. It may contain instructions for heat treatment, finishing, and other processes, for each part number. Sometimes such LoMs or PLs are separate documents from the drawing itself.

Traditional locations for the LoM/BoM are above the title block, or in a separate document.

Parameter tabulations

Some drawings call out dimensions with parameter names (that is, variables, such a "A", "B", "C"), then tabulate rows of parameter values for each part number.

Traditional locations for parameter tables, when such tables are used, are floating near the edges of the field of the drawing, either near the title block or elsewhere along the edges of the field.

Views and sections

Each view or section is a separate set of projections, occupying a contiguous portion of the field of the drawing. Usually views and sections are called out with cross-references to specific zones of the field.

Zones

Often a drawing is divided into zones by a grid, with zone labels along the margins, such as A,B,C,D up the sides and 1,2,3,4,5,6 along the top and bottom. Names of zones are thus, for example, A5, D2, or B1. This feature greatly eases discussion of, and reference to, particular areas of the drawing.

Abbreviations and symbols

As in many technical fields, a wide array of abbreviations and symbols have been developed in engineering drawing during the 20th and 21st centuries. For example, cold rolled steel is often abbreviated as CRS, and diameter is often abbreviated as DIA, D, or ⌀.

Example of an engineering drawing

Example mechanical drawing

Here is an example of an engineering drawing (an isometric view of the same object is shown above). The different line types are colored for clarity.

Sectional views are indicated by the direction of arrows,as in the example right side.

See also

prince Baig theory

References

  1. 1 2 3 French & Vierck 1953, p. 1.
  2. French & Vierck 1953, pp. 99–105
  3. 1 2 3 French 1918, p. 78.
  4. 1 2 3 French & Vierck 1953, pp. 111–114
  5. French & Vierck 1953, pp. 97–114
  6. French & Vierck 1953, pp. 108–111
  7. French & Vierck 1953, p. 102.
  8. Bertoline, Gary R. Introduction to Graphics Communications for Engineers (4th Ed.). New York, NY. 2009

Bibliography

Further reading

External links

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